Live Game Show Method for Passive Viewer Prize Selection

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Solution Overview

Problem

Traditional live television game shows fail to maintain viewer interest and engagement, as existing methods for audience participation are often biased, require pre-registration, and do not provide a clear, random way for viewers to win prizes, limiting their appeal and revenue for advertisers and broadcasters.

Innovation Solution

A live television game show method where every viewer has a chance to win a prize by identifying embedded clues, with a randomly generated ID number created during the broadcast, allowing passive viewers to participate without pre-registration, ensuring fairness and encouraging full show attendance.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional audience participation methods (sending letters) are used, then some audience members can win prizes, but the participation process becomes complex and biased against regular viewers

Engineering Contradiction:
Improveease of participationVSAvoidfairness of selection
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent replaces the mechanical system of manual letter submission and selection with an automated electronic system. The host generates random ID numbers during the broadcast, and computer systems automatically contact viewers by phone or email, eliminating manual processing biases and complexity while ensuring fair random selection.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system allows viewers to automatically participate by simply watching the show and having their information stored in the database. The selection process is self-executing through automated computer-generated random ID numbers and automatic contact attempts, requiring no action from viewers except watching the broadcast.

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If pre-registration is required for participation, then the selection process can be controlled, but it limits the number of potential participants and reduces viewer engagement

Engineering Contradiction:
Improvenumber of participantsVSAvoidcomplexity of participation process
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system is designed to work with any viewer who has a device capable of receiving the broadcast (TV, computer, mobile). The same platform serves multiple functions: receiving the broadcast, storing participant information, generating random IDs, and making contact attempts. This universal approach maximizes participation without requiring specialized registration processes.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent extracts the registration step entirely from the participation process. Viewers are automatically enrolled simply by watching the broadcast, and their information is automatically stored in the database. This eliminates the barrier of pre-registration while maintaining the ability to track and contact participants.

Inventive Principle:
Principle #2Taking out (Extraction)

3Productivity

If manual selection of winners is used, then the process can be transparent, but it becomes time-consuming and limits the show's duration

Engineering Contradiction:
Improvespeed of winner selectionVSAvoidtransparency of selection process
Core Design Contradiction:
ProductivityVSLoss of information

Solution Approach 1:

The patent replaces manual winner selection with computer-generated random ID numbers. The host announces the numbers on screen and through the broadcast, providing transparency. The computer system then automatically contacts the corresponding viewers, dramatically speeding up the process while maintaining fairness through the randomness of the generated numbers.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system provides immediate feedback to viewers by announcing the random ID numbers during the broadcast and attempting contact within the same program. Viewers receive real-time information about their potential selection status through phone calls or emails, creating a closed-loop feedback system that is both fast and transparent.

Inventive Principle:
Principle #23Feedback

4Adaptability or versatility

If only regular viewers are targeted for participation, then the promotion can be managed easily, but it fails to attract new audiences and maximize advertising revenue

Engineering Contradiction:
Improveaudience reachVSAvoidcomplexity of participant management
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system is designed to handle any volume of participants uniformly. The database can store information for millions of viewers, and the automated random selection and contact processes work the same way regardless of whether there are 100 or 10 million participants. This universal scalability enables the show to attract new audiences without increasing management complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system automatically manages the entire participant base without requiring special handling for different viewer types. All viewers are equally eligible to participate through the same automated process, eliminating the need for separate management systems for regular versus new viewers and enabling maximum audience expansion.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS8740709B2Live television game show, involving the participation of passive TV-viewing audiences
Publication Date: 2014.06.03 PRUSACK HOWARD
  • US8740709B2 patent drawing
  • US8740709B2 patent drawing
  • US8740709B2 patent drawing

AI summary

The game show of the present invention comprises a game show studio with a game show set, a live studio audience, at least one game host, a plurality of game show contestants, a live TV-viewing audience, at least one prize, and at least one clue, embedded into the content of the game show.At least one potential winner is selected out of the live TV-viewing audience. Some of the game show contestants participate in the process of selection of the potential winner of the live TV-viewing audience.The at least one potential winner out of the members of the live TV-viewing audience is contacted directly by the show on live TV. The potential winner is contacted to confirm that the potential winner is aware of the clues embedded into the content of the game show, and is thus entitled to receive the prize.