Game Support Process for Incapacitated Player Characters
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Solution Overview
Problem
Existing game technologies do not provide a method for players to maintain immersion when their player character becomes incapacitated, as they cannot continue playing effectively during this state.
Innovation Solution
A data processing apparatus and method that allows a player to perform a support process for another player's character, including displaying messages or improving ability scores, when their own character is incapacitated, thereby enabling continued gameplay and immersion.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If a player character becomes incapacitated in the game, then the player cannot operate their character, but the player loses immersion and cannot continue playing
Solution Approach 1:
The patent introduces a support process as an intermediary mechanism that allows the incapacitated player to interact with the game through another player's character. The support process acts as a mediator between the incapacitated player and the game world, enabling continued participation without direct character control.
Solution Approach 2:
The patent adds a new dimension of interaction by introducing support processes that operate parallel to normal character control. When a player character is incapacitated, the player transitions from direct control to indirect support, creating an additional layer of gameplay engagement.
2Productivity
If a player character is incapacitated, then the player cannot participate in combat, but this creates idle time and reduces gameplay productivity
Solution Approach 1:
The patent ensures continuous useful action by allowing players to perform support processes even when their character is incapacitated. Instead of idle time, players can continuously engage in supportive actions like providing buffs, healing, or strategic assistance to other players' characters.
Solution Approach 2:
The support process allows the incapacitated player to serve the game and other players in an alternative capacity. The player's account and resources are utilized to provide beneficial effects, enabling self-service gameplay without requiring active character control.
3Reliability
If conventional methods allow other players to help when one player is incapacitated, then team continuity is maintained, but the incapacitated player themselves cannot continue playing
Solution Approach 1:
The patent makes the player account universally functional by enabling two modes of participation: normal character control and support processes. The same player account can perform both direct gameplay and indirect support, providing multi-functionality and adaptability in how players engage with the game.
Data Source
AI summary
A non-transitory computer-readable recording medium having recorded thereon a game program that causes a computer of a data processing apparatus to execute a method includes: accepting an instruction to operate a first object in a game from a first player, and activating the first object in the game; determining an action state of the first object in the game; and when the first object is determined to be in an incapacitated state in which the first object is unable to be activated in the game, accepting an instruction to perform a support process for a second object in the game from the first player, and performing the support process based on the instruction to perform the support process.


