Game System Integrating Multiple Pedometer Step Counts

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Solution Overview

Problem

Existing game systems using pedometers only allow for individual step count-based games and lack the ability to incorporate and reflect the collective step counts of multiple players, leading to a lack of interest and engagement.

Innovation Solution

A game system that includes multiple pedometers and a processor capable of acquiring, performing arithmetic operations on, and reflecting the collective step count data, allowing for game processing that changes based on the number of players and their cumulative steps, thereby enhancing gameplay interaction and interest.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a pedometer only counts individual step numbers, then the step count value can be accurately measured, but the game lacks interest and engagement because it cannot incorporate collective step counts of multiple players

Engineering Contradiction:
Improvegameplay varietyVSAvoidcollective step count data
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The patent combines step count data from multiple pedometers by performing arithmetic operations (addition, subtraction, multiplication, division) on the individual step counts to generate collective step count information. This merging of data from multiple sources enables new game modes that utilize group performance, thereby increasing gameplay variety while preserving all individual step count measurements.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The pedometer system is enhanced with multiple functions: it not only counts individual steps but also performs arithmetic operations on multiple step count values to generate collective statistics. This multi-functionality allows the same device to serve both individual tracking and group-based game purposes, expanding adaptability without adding separate dedicated devices.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If the game system processes step count data from multiple pedometers, then multiplayer engagement is improved, but the device complexity increases

Engineering Contradiction:
Improvemultiplayer capabilityVSAvoiddata processing complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent replaces complex mechanical or manual data collection methods with electronic data processing. The processor automatically performs arithmetic operations on step count data from multiple pedometers, substituting manual tallying or complex coordination mechanisms with simple computational operations. This reduces device complexity while enabling multiplayer capability.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Ease of operation

If the game reflects only individual step counts, then the game can be simple to operate, but it lacks cooperative gameplay elements and engagement

Engineering Contradiction:
Improvegame operation simplicityVSAvoidcooperative gameplay
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system enables cooperative gameplay through self-service mechanisms where each pedometer automatically transmits its step count data, and the processor automatically performs the arithmetic operations to generate collective statistics. Players do not need to manually input or coordinate data exchange, maintaining ease of operation while enabling cooperative game modes that utilize collective step count information.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10610772B2Game system
Publication Date: 2020.04.07 CREATURES INC
  • US10610772B2 patent drawing
  • US10610772B2 patent drawing
  • US10610772B2 patent drawing

AI summary

A game system includes a plurality of pedometers. The plurality of step count data respectively counted by the plurality of pedometers are acquired in the game apparatus. In the game apparatus, by utilizing the plurality of step count data, a predetermined arithmetic operation is executed, and the result of the arithmetic operation is reflected on the game. Alternatively, in a server, a predetermined arithmetic operation is executed by utilizing the plurality of step count data, and the result of the arithmetic operation is reflected on the game in the game apparatus. For example, game processing depending on the number of players walking in the same time slot is executed, or game processing according to the totalized value of the accumulated total step count values of the plurality of pedometers is executed.