Game System Cross-Platform Save Data Replication

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Solution Overview

Problem

The integration of game consoles and mobile game devices poses challenges due to differing hardware and software specifications, making it difficult to create a system that efficiently utilizes data across both platforms, and existing solutions lack seamless compatibility for saving data between old and new models.

Innovation Solution

A game system that shares an image file of a game program between a game console and a mobile device, allowing for the replication of save data by specifying a storage region on the receiving device using unique identification information, enabling efficient data sharing and compatibility across different models.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If game consoles and mobile game devices use different hardware and software specifications, then each device can be optimized for its specific platform, but data sharing and compatibility between devices become difficult

Engineering Contradiction:
Improveplatform optimizationVSAvoiddata sharing compatibility
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent introduces an emulation program as an intermediary layer between the mobile game device and the game console. This emulator translates and adapts data formats, allowing save data to be transferred and recognized across different platforms without requiring identical hardware specifications. The emulator acts as a mediator that resolves compatibility issues while maintaining platform-specific optimizations.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Power

If game devices are renewed every few years with new models, then hardware performance improves, but users face difficulty transferring save data from old models to new models

Engineering Contradiction:
Improvehardware performanceVSAvoidsave data transfer
Core Design Contradiction:
PowerVSEase of operation

Solution Approach 1:

The system enables automatic save data replication between old and new game devices. When a user connects an old device to a new device, the system automatically detects save data on the old device, replicates it to the new device, and associates it with the appropriate game program without requiring manual user intervention. This self-service approach simplifies the data transfer process while supporting hardware renewals.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system performs preliminary actions by automatically detecting and preparing save data for replication before the user completes the transfer process. The new game device proactively identifies save data on the connected old device, pre-processes the data replication, and sets up the storage region in advance, reducing the steps the user must take.

Inventive Principle:
Principle #10Preliminary action

3Reliability

If emulation programs are used to maintain compatibility across different game devices, then data sharing becomes possible, but system complexity increases

Engineering Contradiction:
Improvedata sharing compatibilityVSAvoidemulation system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent extracts the emulation functionality into a separate, dedicated program module that operates independently from the core game execution engine. This extracted emulator component specifically handles data format translation and compatibility issues, allowing the main game system to remain simple while the emulation layer manages the complexity of cross-platform compatibility.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS10272333B2Game system
Publication Date: 2019.04.30 SONY INTERACTIVE ENTERTAINMENT LLC
  • US10272333B2 patent drawing
  • US10272333B2 patent drawing
  • US10272333B2 patent drawing

AI summary

A mobile game device and a game console share an image file relating to a game; the mobile game device and the game console are connected so as to be able to transmit data with each other via a wire or wirelessly, and the game console is connected to an image-file-providing server retaining an image file via a network; the game console acquires an image file from the image-file-providing server and the mobile game device acquires an image file from the game console, by which the image file is shared between the game instruments.