Online Game Team Formation Management with Shortcut Switching

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Solution Overview

Problem

Conventional online games lack the ability to change formations during gameplay, limiting user freedom and strategy, as most games are restricted to a single preset formation, which can lead to advantageous or disadvantageous interactions with opponent teams.

Innovation Solution

A method and apparatus for managing teams in online games that allow users to set multiple formations before a match and change between them using a shortcut key during gameplay, enabling dynamic team configuration and optimization.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If only a single preset formation is adopted in conventional online games, then the game system is simple and easy to operate, but user freedom and strategic flexibility are limited

Engineering Contradiction:
Improveformation change flexibilityVSAvoidteam management system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system allows users to preset multiple formations before game play begins. These preset formations are stored and can be quickly switched to during gameplay using shortcut keys, eliminating the need for complex real-time formation adjustments while maintaining strategic flexibility.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The formation management system transitions from a static single-formation model to a dynamic multi-formation model. Users can switch between different preset formations during gameplay based on match conditions, making the team configuration adaptable and flexible without requiring complex real-time modifications.

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If multiple formations are available but cannot be changed during gameplay, then the team management system is simple, but user difficulty in playing matches increases due to inability to adapt to opponent strategies

Engineering Contradiction:
Improveformation switching easeVSAvoidstrategic adaptability during match
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The formation switching function is extracted from the complex team management interface and implemented as a simple shortcut key operation. This allows users to quickly switch between preset formations during gameplay without navigating through complex menus, making the operation as easy as pressing a single key while maintaining high strategic adaptability.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The system enables rapid formation switching by skipping the traditional multi-step formation selection process. Users can directly switch between formations using pre-assigned shortcut keys, allowing immediate adaptation to changing match conditions and opponent strategies without time-consuming interface navigation.

Inventive Principle:
Principle #21Skipping (Rushing through)

3Adaptability or versatility

If the number of settable formations is limited, then the system complexity is reduced, but the degree of user freedom decreases

Engineering Contradiction:
Improvenumber of formationsVSAvoidformation management complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Users preset their desired formations before gameplay, allowing them to define as many formations as needed according to their strategic requirements. These preset formations are stored in the system and can be quickly accessed during gameplay, providing high user freedom without increasing real-time system complexity.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system allows users to customize various parameters of each formation, including character positions, roles, and configurations. By enabling flexible parameter adjustment in the preset phase, users can create a large number of distinct formations without requiring the system to handle complex real-time formation modifications, thus maintaining low operational complexity while providing high versatility.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS9079105B2Method and apparatus for managing team in online game
Publication Date: 2015.07.14 INTELLECTUAL DISCOVERY CO LTD
  • US9079105B2 patent drawing
  • US9079105B2 patent drawing
  • US9079105B2 patent drawing

AI summary

A method for managing a team in an online game includes, by a team management apparatus, configuring a team management screen, displaying the team management screen that contains information on at least one preset formation upon receiving a signal indicating that the user enters the team management screen from the user terminal, setting each information on the at least one formation upon receiving setting related to details of a selected one formation among the at least one formation from the user terminal, judging whether the number of currently set formations is less than a preset maximum number of formations upon receiving a formation addition request signal from the user terminal, and adding the formation if the number of currently set formations is less than the maximum number of formations, and setting a formation change shortcut key.