Game Vending Machine Puller Unit Rotary Body

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Solution Overview

Problem

Conventional game vending machines often fail to effectively allow users to acquire prizes, such as toys or dolls, due to mechanical limitations that prevent the pusher from passing through the prize feeding hole, resulting in an inability to retrieve the desired item.

Innovation Solution

A game vending machine design featuring a puller unit with a rotary body that passes through a keyhole-shaped hole in the front plate, allowing it to rotate and pull the plate to drop the prize into a discharge part, incorporating a slider unit, support unit, and motor-driven mechanisms for precise movement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a pusher is moved horizontally and vertically to push a prize through a prize feeding hole, then the prize can be discharged through a take-out outlet, but the pusher cannot pass through the prize feeding hole resulting in inability to retrieve the prize

Engineering Contradiction:
Improveprize retrievalVSAvoidmechanical structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The pusher is divided into two functional parts: a rotary body (key-shaped) that passes through the prize feeding hole, and a pulling mechanism that retrieves the prize. The rotary body rotates 180 degrees to pull the front plate, while the support unit escapes from the support bracket hole to allow prize discharge. This segmentation allows the pusher to both pass through the hole and retrieve the prize without mechanical conflict.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If a conventional pusher mechanism is used, then the structure is simple, but the user cannot actively acquire prizes through a game interaction

Engineering Contradiction:
Improveuser interaction capabilityVSAvoidmechanical structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The pusher incorporates a rotary body that rotates 180 degrees during operation, transforming from a static linear pusher to a dynamic rotating mechanism. This rotation enables the key-shaped rotary body to pass through the keyhole-shaped hole and pull the front plate, creating an active user interaction where the user must rotate the mechanism to retrieve the prize, enhancing game engagement.

Inventive Principle:
Principle #15Dynamics

3Productivity

If the pusher is configured to move horizontally and vertically along a guide, then the prize can be pushed to the discharge box, but the pusher cannot pass through the prize feeding hole in the prize plate

Engineering Contradiction:
Improveprize discharge efficiencyVSAvoidprize retrieval
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The pusher mechanism adds a rotational dimension to the traditional linear horizontal and vertical movement. The rotary body rotates 180 degrees around its axis while moving horizontally and vertically, allowing it to pass through the prize feeding hole and pull the front plate. This multi-dimensional motion enables both efficient prize discharge and successful prize retrieval.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS20130292907A1Game vending machine
Publication Date: 2013.11.07 KOMUSE CO LTD
  • US20130292907A1 patent drawing
  • US20130292907A1 patent drawing
  • US20130292907A1 patent drawing

AI summary

The present invention relates to a game vending machine. The game vending machine includes: at least one premium hooking unit and a puller unit. The premium hooking unit hooks premium, and the puller unit pulls a front plate included in the premium hooking unit to allow the premium to drop down into a premium discharge part.