Game Video Augmentation via State Logic Nesting

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Solution Overview

Problem

Conventional systems fail to effectively augment video of game playback with information based on the game logic, limiting the enhancement of gameplay experiences.

Innovation Solution

A system comprising a game state repository, game logic repository, and modules such as a space module, video development module, and video enhancement module, which generate and enhance video clips by incorporating game state and logic information, allowing users to add commentary, tips, and other displayed information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If conventional systems are used to generate video of game playback, then the video can be created with basic camera viewpoints and replayed game state sequences, but the video lacks augmentation with game logic information and game state data

Engineering Contradiction:
Improvegame logic informationVSAvoidsystem complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent implements nesting by integrating multiple repositories (game state repository, game logic repository) and modules (video development module, video enhancement module) within a hierarchical system structure. The video enhancement module nests within the video development module, which itself nests within the overall system, allowing layered access to game state and logic information without exposing the entire system complexity to the user.

Inventive Principle:
Principle #7Nested doll (Nesting)

Solution Approach 2:

The patent introduces intermediary components including the game state repository and game logic repository that mediate between the game engine and the video enhancement process. These repositories act as intermediaries that store and provide access to game state data and logic information, enabling the video enhancement module to augment videos without direct access to the game engine's internal structures.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of information

If the video is augmented with game state information and game logic, then the enhancement and insight value increases, but the processing time and computational resources increase

Engineering Contradiction:
Improvegame state informationVSAvoidvideo processing time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The patent applies preliminary action by pre-storing game state information and game logic in dedicated repositories during or after game playback. This allows the video enhancement module to retrieve and integrate this information asynchronously without blocking the main video processing pipeline, thereby reducing processing time while maintaining comprehensive data augmentation.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system maintains continuity by enabling parallel operations where the video development module generates the base video while the video enhancement module simultaneously retrieves and integrates game state and logic information from the repositories. This continuous parallel processing minimizes total processing time while ensuring complete information augmentation.

Inventive Principle:
Principle #20Continuity of useful action

3Adaptability or versatility

If users can add commentary and tips to the video, then the user experience and sharing value improve, but the device complexity and operation complexity increase

Engineering Contradiction:
Improvevideo customization capabilityVSAvoiduser operation simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent implements self-service by providing users with automated tools and interfaces that guide them through the video augmentation process. The system automatically retrieves relevant game state information and logic data based on user selections, reducing the manual effort required. Users can easily add commentary and tips through simplified interfaces that leverage the pre-processed data from the repositories, maintaining ease of operation while enhancing versatility.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10159903B1System and method for enhanced video of game playback
Publication Date: 2018.12.25 ELECTRONIC ARTS INC
  • US10159903B1 patent drawing
  • US10159903B1 patent drawing
  • US10159903B1 patent drawing

AI summary

One aspect of the disclosure relates to facilitating the development and provision of enhanced video of game playback, including the ability to augment a video of game playback with information relating to the game state of the game. A video may be generated based on game state information associated with one or more selected portions of the game. The video may include visual features that may not have been present in corresponding views that were presented to the user during game play of those one or more portions of the game. The user may augment the video with displayed information based on game logic for the online game. For example, displayed information may include commentary, tips on how the user could have maximized his game play, influential plays from the one or more portions of the game, and/or other information based on the game logic.