Game Wheel with Dynamic Termination Indicators

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Solution Overview

Problem

Current gaming systems lack innovative methods to enhance player experience and provide dynamic award opportunities, relying on traditional mechanics that fail to adapt to changing player expectations and preferences.

Innovation Solution

A gaming device and method that utilizes a game wheel with multiple sections, each associated with different classifications, allowing random selections to provide awards, clear termination indicators, and enable repetitive gameplay until a terminating event occurs, enhancing winning opportunities and game progression.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional gaming mechanics are used, then the system is simple and easy to operate, but the player experience lacks innovation and adaptability

Engineering Contradiction:
Improveadaptability to changing player expectationsVSAvoidcomplexity of gaming system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic gameplay by allowing the game wheel to be reconfigured between spins, with sections that can be added, removed, or modified. The termination indicator dynamically changes position and the sections it can trigger, creating an adaptive gaming experience that responds to player progress and maintains engagement through varying mechanics rather than static, predetermined outcomes.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If fixed game outcomes are used, then the game is easy to program, but the gameplay lacks excitement and variety

Engineering Contradiction:
Improvevaried gaming experiencesVSAvoidgameplay progression speed
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent employs preliminary action by pre-configuring multiple sections on the game wheel with different outcomes (awards, termination indicators, replays) before gameplay begins. However, the specific outcome is not predetermined - instead, the system prepares multiple potential paths and uses the termination indicator mechanism to dynamically select which pre-prepared section becomes active, balancing preparation with adaptive variety.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The termination indicator provides continuous feedback to the player by visually indicating which sections can trigger game termination. This feedback loop allows players to understand the current game state and potential outcomes, creating engagement through informed decision-making and anticipation of which pre-configured section will be activated next, rather than random unpredictable outcomes.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If simple award mechanisms are used, then the game is easy to operate, but winning opportunities are limited

Engineering Contradiction:
Improveaward opportunitiesVSAvoidease of gameplay
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent segments the game wheel into multiple distinct sections, each with different functions and outcomes. This segmentation allows for diverse award opportunities (different prizes, multipliers, bonus features) to be distributed across various sections, increasing the variety and frequency of winning opportunities while maintaining simple operation through the unified wheel-spinning interface.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game wheel serves multiple functions simultaneously: it provides awards, triggers termination events, enables replays, and adapts its configuration. This multi-functionality consolidates what would otherwise require multiple separate mechanisms into a single unified interface, increasing award opportunities and gameplay variety without compromising ease of operation.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11037402B2Systems, devices, and methods for enhancing gaming experiences
Publication Date: 2021.06.15 KING SHOW GAMES INC
  • US11037402B2 patent drawing
  • US11037402B2 patent drawing
  • US11037402B2 patent drawing

AI summary

Embodiments of the present invention set forth systems, apparatuses and methods for enhancing gaming experiences using a game wheel. Accordingly, a gaming device can be configured to operate a gaming wheel having a plurality of sections. Each of the sections of the wheel includes a symbol mark and is associated with a section classification. Random selections of game wheel sections are made where selected sections associated with a first classification provide an award associated with the corresponding symbol mark and places a termination indicator in the selected section. Selected sections associated with a second classification clear one or more of the existing termination indicators, if any. Selections continue until a section associated with a termination indicator is selected.