Gameplay-Modifiable Cryptographic Tokens for Event Access Upgrades

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Solution Overview

Problem

Existing event-specific cryptographic tokens in gaming environments, such as casino shows, are static and do not incentivize additional gameplay, lacking the ability to modify access rights based on player interaction.

Innovation Solution

Event-specific cryptographic tokens are modifiable based on gameplay, allowing access rights to be upgraded, such as from general admission to VIP access, thereby incentivizing players to engage in casino activities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If cryptographic tokens are made static to preserve access rights, then security and reliability are improved, but player engagement and incentivization deteriorate

Engineering Contradiction:
Improveaccess rights preservationVSAvoidplayer engagement
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The cryptographic token is transformed from a static access credential to a dynamic object that can be modified based on gameplay. The system allows the token's attributes (such as access level, perks, or privileges) to change dynamically as the player achieves gameplay milestones, thereby maintaining security through controlled modification while enhancing player engagement through adaptive rewards.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system modifies specific parameters of the cryptographic token based on gameplay performance. Instead of issuing fixed tokens, the system adjusts token parameters (access level, event perks, exclusive content) according to player achievements, thereby resolving the contradiction between maintaining reliable access control and providing adaptable engagement incentives.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If cryptographic tokens are made modifiable to incentivize gameplay, then player engagement is improved, but system complexity increases

Engineering Contradiction:
Improveplayer engagementVSAvoidtoken management system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system implements a feedback mechanism where gameplay performance automatically triggers token modifications. The gaming system monitors player achievements and feeds this information back to the token management system, which then automatically adjusts the cryptographic token attributes. This automated feedback loop reduces manual intervention complexity while enabling dynamic engagement incentives.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The cryptographic token system operates autonomously by self-modifying based on predefined gameplay criteria. The token management system automatically detects gameplay milestones and adjusts token parameters without requiring manual intervention, thereby reducing operational complexity while maintaining high adaptability for player engagement.

Inventive Principle:
Principle #25Self-service

3Productivity

If access rights are upgraded based on gameplay, then player motivation is improved, but loss of information about original access rights occurs

Engineering Contradiction:
Improveplayer motivationVSAvoidoriginal access rights data
Core Design Contradiction:
ProductivityVSLoss of information

Solution Approach 1:

The system performs preliminary action by creating and preserving a record of the original access rights before any modifications occur. When gameplay triggers an upgrade, the system maintains the historical access level information, allowing it to compare current versus original rights and provide accurate feedback to players about their progress and achievements.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system introduces an intermediary mechanism (historical record or metadata layer) that stores information about original access rights separate from the active token state. This intermediary preserves the original access level information while allowing the token to be modified, thereby preventing information loss and enabling accurate tracking of player progression and motivation.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20260004641A1Event-specific cryptographic tokens modifiable by casino gameplay
Publication Date: 2026.01.01 INTERNATIONAL GAME TECHNOLOGY INC
  • US20260004641A1 patent drawing
  • US20260004641A1 patent drawing
  • US20260004641A1 patent drawing

AI summary

A system can perform operations to provide and/or maintain event-specific cryptographic tokens that are modifiable by casino gameplay. The operations can include determining an indication of a cryptographic token associated with a player. The cryptographic token can include an indication of access to an event. The operations can further include determining an indication of gameplay by the player. The operations can further include modifying the cryptographic token to adjust the access to the event based on the gameplay by the player.