Gameplay Video Bookmarking Using Player Biometric Signals

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing systems do not effectively incorporate real-time physiological data of players into computer game spectator experiences or gameplay, limiting the engagement and interaction for spectators and players.

Innovation Solution

A system that includes sensors to capture physiological conditions, such as heart rate, and integrates this data into the game interface for spectators, allowing for automatic bookmarking and NPC behavior adjustment based on player data.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If physiological sensors are integrated into the game system to capture player data, then spectator engagement is enhanced through real-time physiological feedback, but device complexity increases due to additional hardware and integration requirements

Engineering Contradiction:
Improvespectator engagementVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The physiological sensor system is designed to serve multiple functions: capturing player physiological data for spectator display, providing feedback to the player, and enabling automatic bookmarking based on physiological events. This multi-functionality justifies the added complexity by delivering diverse value from a single integrated system.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system introduces an intermediary processing layer that receives physiological data from sensors, processes it to identify significant events (such as peak heart rate moments), and then triggers appropriate responses (bookmarking, display updates). This intermediary layer manages complexity by abstracting the connection between raw sensor data and system actions.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of information

If automatic bookmarking is implemented based on physiological conditions, then important game moments are captured automatically, but loss of time occurs due to processing and storing physiological data

Engineering Contradiction:
Improvegame moment captureVSAvoiddata processing time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The system continuously monitors physiological data in real-time and pre-processes it to identify significant events as they occur during gameplay. By performing preliminary detection and immediate bookmarking at the moment of physiological significance, the system captures game moments without requiring post-game analysis, thus minimizing time loss.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The physiological monitoring system automatically detects significant moments and creates bookmarks without requiring spectator intervention. The system serves itself by autonomously processing physiological data, identifying peak events, and marking corresponding game moments, eliminating the need for manual review and reducing overall processing time.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS12589316B2Recording game play video
Publication Date: 2026.03.31 SONY INTERACTIVE ENTERTAINMENT LLC
  • US12589316B2 patent drawing
  • US12589316B2 patent drawing
  • US12589316B2 patent drawing

AI summary

A biometric sensor such as a heart rate sensor sends signals representative of a video gamer's physical state, e.g., heart rate, to a computer game system for presenting indications of the physical state to a computer and for controlling a non-player character (NPC) agent according to the physical state of the gamer.