Gamer Glove Strap Controller Mounting Mechanism

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Solution Overview

Problem

Conventional gamer gloves lack the ability to securely hold a gaming controller in the palm, requiring the gamer's fingers to support the controller, leading to discomfort and fatigue during extended gaming sessions.

Innovation Solution

A gamer glove with an attachment device, such as a strap or hook-and-loop fastener, integrated into the palm side, which creates an opening to receive the controller's handle, allowing the glove to securely hold the controller without finger support.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If conventional gloves with textured materials are used to provide grip, then grip texture is improved, but the ability to securely hold the controller is insufficient

Engineering Contradiction:
Improvecontroller holding stabilityVSAvoidfinger support requirement
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The glove is segmented into functional zones: a palm opening to receive the controller, attachment devices (straps or hook-and-loop fasteners) positioned at specific locations, and textured grip areas. This segmentation allows each component to perform its specific function - the opening provides structural support, the attachment devices secure the controller, and the textured areas enhance grip - collectively solving the problem of insufficient controller holding stability without requiring finger support.

Inventive Principle:
Principle #1Segmentation

2Duration of action of moving object

If extended gaming sessions are played, then gaming duration is improved, but hand fatigue increases

Engineering Contradiction:
Improvegaming session durationVSAvoidhand fatigue
Core Design Contradiction:
Duration of action of moving objectVSObject-affected harmful factors

Solution Approach 1:

The attachment devices are pre-positioned on the glove before gaming begins. The palm opening is pre-formed to match controller dimensions. This preliminary configuration means that as soon as the controller is placed in the glove, the attachment devices are already in position to secure it, providing immediate support and eliminating the need for continuous finger exertion during extended gaming sessions, thereby preventing hand fatigue.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If different controller sizes and types are accommodated, then adaptability is improved, but attachment device design complexity increases

Engineering Contradiction:
Improvecontroller compatibilityVSAvoidattachment device configuration
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The attachment devices are designed with multi-functionality to accommodate different controller sizes and types. The strap-based attachment system can be adjusted in length and tension to fit various controller dimensions. The hook-and-loop fastener design allows for flexible positioning and securing of controllers with different handle shapes. This universal design approach enables a single glove model to work with multiple controller types without increasing overall device complexity, as the attachment mechanisms serve multiple purposes: securing the controller, adjusting to different sizes, and providing stable support.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250134191A1Gamer glove
Publication Date: 2025.05.01 GAUNTLET GAMING LLC
  • US20250134191A1 patent drawing
  • US20250134191A1 patent drawing
  • US20250134191A1 patent drawing

AI summary

A gamer glove is provided. The gamer glove includes a glove body portion having a palm side and a back side. Further, the gamer glove includes a strap coupled to the palm side of the glove. An opening is formed between the strap and palm side of the glove. The opening is configured to receive a handle of a controller within the opening and engaged by the strap and the palm side of the glove. The gamer glove holds the controller with the glove and allows the gamer to use a desired gaming grip, such as, but not limited to, a standard grip and a claw grip.