Gamified Wake-Up System Using Virtual Life Form Breeding Events

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Solution Overview

Problem

Existing alarm devices struggle to motivate users to wake up in the morning and do not effectively guide users to sufficient awakening, as they primarily rely on fixed alarm times without providing engaging or motivational elements.

Innovation Solution

A game server and associated system that manages a breeding game of a virtual life form, where the system acquires a user's wake-up time and executes game processing accordingly, generating events and incentives to motivate users to wake up and maintain a consistent morning routine.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If an alarm device with a fixed alarm function is used to wake up at a fixed time, then the wake-up time can be controlled, but the user is not provided with motivation to wake up and cannot be guided to sufficient awakening

Engineering Contradiction:
Improvewake-up motivationVSAvoidalarm device functionality
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent merges the alarm function with a breeding game system, combining the wake-up notification with game event generation. When the user wakes up, the system not only alerts them but also generates corresponding breeding events in the game, merging the alarm function with gamification to provide motivation while maintaining controlled wake-up timing

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent introduces a communication unit as an intermediary between the alarm device and the breeding game system. This intermediary enables the alarm device to transmit wake-up information to the game server, which then generates appropriate breeding events, allowing the alarm function to motivate users through game integration without requiring complex built-in functionality

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If the alarm device uses a simple fixed alarm mode, then the device complexity is low, but it cannot guide the user to sufficient awakening or provide engaging content

Engineering Contradiction:
Improveuser engagementVSAvoidsystem integration
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent implements multi-functionality by enabling the alarm device to serve multiple purposes: it not only provides wake-up alerts but also communicates with the breeding game system to generate events, track user activity, and provide guidance. This universal approach allows a relatively simple alarm device to engage users through integrated game functionality

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system implements feedback mechanisms where the alarm device communicates wake-up information to the game server, which then generates corresponding breeding events and provides guidance based on user wake-up patterns. This feedback loop engages users by connecting their real-world wake-up behavior to in-game events and guidance

Inventive Principle:
Principle #23Feedback

3Ease of operation

If the system integrates breeding game events with wake-up time, then user motivation to wake up is improved, but the system complexity increases

Engineering Contradiction:
Improvewake-up experienceVSAvoidgame server processing
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent segments the system into distinct functional modules: an alarm device for wake-up notification, a communication unit for data exchange, and a game server for event generation. This segmentation allows each component to handle specific tasks independently, managing system complexity while integrating wake-up time with breeding game events to enhance user motivation

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20250177870A1Gamification of health awareness based on a wake-up time
Publication Date: 2025.06.05 THE POKEMON CO
  • US20250177870A1 patent drawing
  • US20250177870A1 patent drawing
  • US20250177870A1 patent drawing

AI summary

An object is to provide a user with motivation to enjoy waking up in the morning and guide the user to sufficient awakening by generating a breeding event in a breeding game of a virtual life form when the user wakes up in the morning. A game server that manages progress of a breeding game of a virtual life form can provide a user with motivation to enjoy waking up in the morning and guide the user to sufficient awakening by generating a breeding event in a breeding game of a virtual life form when the user wakes up in the morning. The game server includes circuitry configured to acquire a wake-up time of a user; and a update the breeding game in accordance with the acquired wake-up time.