Gaming System Activation Zones Catalyst Triggers
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Solution Overview
Problem
The gaming industry faces challenges in creating games that provide a negative return on investment over the long term while maintaining randomness and volatility to encourage player participation, improving processing speed and efficiency, and enhancing game animations to increase player engagement.
Innovation Solution
A gaming system and method that utilize game-logic circuitry to present activation zones and catalyst triggers, dynamically updating symbol outcomes and award sequences based on randomly selected symbols, including value-bearing symbols that change states and trigger awards, to enhance player interaction and excitement.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If the game offers complex advanced graphics and special effects with multiple bonus features, then player engagement and excitement are improved, but processing speed and efficiency of usage of processing and memory resources deteriorates
Solution Approach 1:
The game interface is segmented into distinct functional zones (activation zones) that can be independently processed and rendered. Each zone outcome is determined and presented separately, allowing the processing system to handle complex graphics in manageable segments rather than as a monolithic complex structure, thereby maintaining processing efficiency while delivering engaging visual experiences.
Solution Approach 2:
Zone outcomes are determined in advance before symbols are assigned to positions. This preliminary determination of which zones will be active allows the system to pre-allocate processing resources and prepare graphical elements accordingly, reducing real-time processing demands during the actual game play while maintaining complex visual features.
2Adaptability or versatility
If the game provides frequent and volatile random outcomes, then player participation and feeling of luck are improved, but long-term return on investment deteriorates
Solution Approach 1:
Different symbol positions are assigned different properties based on their zone assignments. Symbols in active zones have enhanced value and trigger potential award sequences, while symbols in inactive zones have reduced or no value. This local differentiation allows the game to create volatile, exciting moments when active zones appear without requiring all symbols to have high value, thereby maintaining player engagement while controlling overall return rates.
Solution Approach 2:
The game dynamically adjusts which zones are active on each outcome, creating variable volatility rather than fixed volatility. This dynamic reconfiguration of active zones based on random determination allows the game to provide frequent exciting moments while maintaining long-term statistical control over player returns, as the distribution and positioning of active zones varies continuously.
Data Source
AI summary
There is provided a gaming system, gaming machine, and method that utilize game-logic circuitry in communication with a presentation assembly configured to present a plurality of symbol positions, a catalyst game element, and a plurality of game outcomes. For each game outcome, the presentation assembly is configured to present a zone outcome visually indicating an activation zone within the symbol positions, present a symbol outcome by populating the symbol positions with randomly selected symbols, visually update, in response to the randomly selected symbols including one or more value-bearing symbols within the activation zone, the value-bearing symbols to an active state, present a catalyst outcome with the catalyst game element, and present, in response to detecting a catalyst trigger within the catalyst outcome, an award sequence for an award at least partially as a function of the award indicia of any active state value-bearing symbols within the symbol positions.


