Gaming System Dynamic Bonus Award Management
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Solution Overview
Problem
Current gaming systems face challenges in managing bonus awards, as physical forms like cash, coins, or vouchers can be lost, and offer fixed monetary values, leading to reduced player engagement and missed opportunities for casinos.
Innovation Solution
A gaming system that includes a gaming machine with a game processor and a bonus selection apparatus, communicating with a remote award server to display and manage bonus award data, allowing for random generation and transmission of bonus awards based on game outcomes, wagers, or player selections, enabling flexible and dynamic award distribution.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If physical awards (cash, coins, vouchers) are used, then the award can be easily issued and understood by players, but the casino loses track of the award and cannot replace lost or damaged awards
Solution Approach 1:
The patent replaces physical awards with electronic award representations stored in a database. Instead of issuing physical cash or vouchers, the system creates and tracks electronic records of awards, allowing the casino to maintain control and track each award's status, location, and redemption without physical handling.
Solution Approach 2:
The patent substitutes the mechanical/physical award system with an electronic information system. The award is represented by data in a database rather than physical media, using electronic communication and digital tracking mechanisms to replace the physical tracking and handling of cash, coins, and vouchers.
2Ease of operation
If cash or vouchers are used for awards, then the player can immediately use the award, but the player may be less likely to participate in further gaming activities
Solution Approach 1:
The patent enables dynamic award configurations where the casino can adjust award parameters, conditions, and types based on player behavior and gaming patterns. Awards can be modified, restricted, or enhanced based on real-time data, allowing the system to adapt to player preferences and maintain engagement rather than simply dispensing fixed monetary values.
Solution Approach 2:
The system incorporates feedback mechanisms where player gaming activity, preferences, and patterns are monitored and used to influence future award distributions. The casino can adjust award strategies based on observed player responses, creating a feedback loop that optimizes player engagement and prevents premature cash-out behavior.
3Ease of manufacture
If fixed monetary awards are offered, then the casino has clear cost control, but the casino cannot offer prizes with greater value to the player than the cost to the casino
Solution Approach 1:
The patent enables dynamic adjustment of award parameters including value, type, conditions, and delivery methods. The system can change award characteristics based on player profiles, gaming sessions, and strategic objectives, allowing the casino to offer awards with perceived value exceeding their actual cost while maintaining financial control through programmable parameters.
Solution Approach 2:
The electronic award system serves multiple functions simultaneously: it acts as a tracking mechanism, a value storage system, a communication interface, and a strategic tool for player engagement. This multi-functionality allows the casino to achieve both cost control and enhanced prize value flexibility through a single integrated system.
Data Source
AI summary
A system for conducting gaming includes at least one gaming machine communicating with an award server. Optionally, the gaming machine communicates with the award server via a network server. In an optional embodiment, the gaming machine includes a bonus selection apparatus with a bonus award display. Bonus award indicia are transmitted from the award server to the bonus selection apparatus, optionally via the gaming machine, for display at the bonus display. A game is conducted at the gaming machine. A determination is made whether a bonus trigger has occurred. In an optional embodiment, the bonus trigger is random; in another optional embodiment, the bonus trigger is based on the outcome of the game. A displayed bonus award indicium is selected in response to a bonus trigger and the bonus award associated with the selected bonus award indicium is issued.


