Gaming System Bonus Pool Management

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Solution Overview

Problem

Current gaming systems face challenges in providing bonus awards that contribute a significant percentage to the total average expected return, are deliverable to multiple players without special game software, and comply with jurisdictional minimum payback percentages, while also offering unique and engaging experiences to players to prevent fatigue and differentiate gaming establishments.

Innovation Solution

A gaming system that allows for the skipping of gaming device triggered bonus games, with their average expected payouts contributed to a central bonus accumulation pool, which is then used to provide gaming system triggered bonuses, enabling increased player contributions and customizable bonus games that can be delivered to various gaming devices without modifying existing paytables or software.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If gaming device triggered bonus games are provided to all players, then player engagement and excitement are improved, but the total average expected payout percentage increases beyond acceptable limits

Engineering Contradiction:
Improveplayer engagementVSAvoidpayout percentage
Core Design Contradiction:
ProductivityVSLoss of energy

Solution Approach 1:

The patent merges multiple gaming devices into a networked system where bonus games are pooled and redistributed. Individual device bonus triggers are consolidated into a central bonus pool that can be awarded to any player in the network, combining resources to achieve both player engagement and payout control.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The bonus system becomes universal across the gaming network, where a single bonus pool serves all players regardless of which specific device triggered the bonus. This multi-functional approach allows the same bonus resources to benefit the entire player base rather than being confined to individual device players.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Quantity of substance

If gaming system triggered bonuses are provided to increase bonus award percentage, then player contributions to bonus pool increase, but the system complexity increases due to network coordination requirements

Engineering Contradiction:
Improvebonus award percentageVSAvoidsystem complexity
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The patent introduces a central controller or server as an intermediary that manages the bonus pool and coordinates bonus distributions across the gaming network. This intermediary handles the complex bookkeeping and distribution logic, simplifying the implementation for individual gaming devices while enabling sophisticated bonus management.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If mystery bonus games are provided independent of base game events, then bonus game delivery is simplified, but player understanding and engagement decrease due to lack of apparent reason for triggering

Engineering Contradiction:
Improvebonus deliveryVSAvoidplayer understanding
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The system provides feedback to players by communicating bonus pool status, trigger conditions, and award distributions. Players receive information about how bonuses are generated, accumulated, and awarded, creating transparency that enhances understanding and engagement while maintaining the simplified delivery mechanism.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS9767648B2Gaming system and method having configurable bonus game triggering outcomes
Publication Date: 2017.09.19 INTERNATIONAL GAME TECHNOLOGY INC
  • US9767648B2 patent drawing
  • US9767648B2 patent drawing
  • US9767648B2 patent drawing

AI summary

A gaming system and method which provides for one or more gaming device triggered bonus games to be skipped or otherwise not provided to the players at the gaming devices which triggered such bonus games. The average expected payouts of skipped gaming device triggered bonus games are contributed to a bonus accumulation pool or fund. The accumulation pool is subsequently utilized to provide one or more gaming system triggered bonuses to one or more players at one or more of the gaming devices in the gaming system. A player's accumulated triggering symbols determine, at least in part, the player's probability of winning part of the bonus accumulation pool and/or the player's portion of the bonus accumulation pool.