Gaming System Bonus Redemption Game Fairness
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Current gaming systems lack innovative ways to provide players with new and different bonus awards, particularly in community games, where low-roller players are often disadvantaged compared to high-roller players, and there is a need for mechanisms that allow players to jointly achieve higher bonus awards.
Innovation Solution
A multiple-player bonus redemption game system where gaming devices generate and accumulate collectors, allowing players to redeem them for bonus events and invite other players to participate, with a controller determining participant gaming devices and awards based on various criteria such as player status, random determination, or wager amounts.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If community games are played with traditional bonus events triggered randomly for the entire bank of players, then high-roller players have better odds of winning, but low-roller players are disadvantaged and lose out
Solution Approach 1:
The patent divides the community game into multiple independent player accounts, each with its own set of collectors and bonus event participation. This segmentation allows low-roller players to accumulate collectors through their own play and participate in bonus events independently, rather than being outcompeted by high-roller players in a single pooled game. Each player's collectors are tracked separately and can be redeemed for bonuses based on their individual contributions.
Solution Approach 2:
The patent introduces collectors as an intermediary mechanism between player contributions and bonus awards. Collectors serve as a mediator that accumulates based on player activity and wager amounts, then converts to bonus events. This intermediary allows the system to recognize and reward low-roller players proportionally to their contributions, rather than allowing high-roller players to dominate the bonus distribution directly.
2Ease of operation
If a single bonus event is triggered for the entire bank of players, then the gaming system is simple to operate, but player interaction and collaboration are limited
Solution Approach 1:
The patent makes the bonus event system dynamic by allowing individual players to trigger their own bonus events independently based on their accumulated collectors. Rather than a static single event for all players, the system dynamically creates separate bonus events for each player who has accumulated sufficient collectors. This dynamic approach maintains ease of operation through automated triggering while enabling rich player interaction through collector accumulation and bonus redemption mechanisms.
3Productivity
If players accumulate collectors through primary game play, then players can redeem for bonus events, but the system complexity increases with multiple triggering events and participant management
Solution Approach 1:
The patent implements self-service by allowing players to automatically accumulate collectors through their primary game play without manual intervention. The system automatically tracks collector accumulation based on player wagers and game outcomes, and automatically triggers bonus events when players reach the required collector thresholds. This self-service mechanism handles the complexity of collector management and bonus triggering automatically, improving productivity while containing system complexity through automation rather than manual processing.
Data Source
AI summary
A gaming system and method including a plurality of gaming devices that may participate in a shared secondary or bonus game and a controller operable to communicate with said plurality of gaming devices. At least one of the plurality of gaming devices is programmed to generate and accumulate collectors upon an occurrence of a first triggering event. Upon an occurrence of a second triggering event at one of the gaming devices, the controller enables a player of said gaming device to redeem a quantity of accumulated collectors in a bonus event. The controller also enables the player to invite other gaming devices from the plurality of gaming devices to redeem accumulated collectors and participate in said bonus event. The odds of each player earning a higher-valued total award in the bonus event increases with the total number of accumulated collectors redeemed in the bonus event.


