Gaming Bonus Register Tracking Average Wager

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Solution Overview

Problem

Video gaming machines face limitations in maximizing profitability due to space and regulation constraints, necessitating innovative designs that enhance both entertainment value and perceived likelihood of winning, particularly through bonus rounds.

Innovation Solution

A computer-implemented method and system that maintain a register to track player wagers, increase its value based on wager amounts, and provide bonus plays with prizes determined by the register's value, encouraging larger bets by offering higher potential bonuses for increased wagers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If the number of gaming machines is increased to maximize profitability, then total revenue increases, but floor space requirements and regulatory constraints are exceeded

Engineering Contradiction:
ImproveprofitabilityVSAvoidfloor space
Core Design Contradiction:
ProductivityVSArea of stationary object

Solution Approach 1:

The invention changes the parameter structure of the bonus game by introducing a multi-stage bonus format with increasing prize values and additional features. This transforms a static bonus structure into a dynamic one that adapts to player performance, thereby increasing entertainment value and perceived winning likelihood without requiring additional machines

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The bonus game transitions from a fixed structure to a dynamic one where prize values, number of prizes, and game features change based on player achievements during the base game. This dynamic adaptation creates a more engaging experience that can be delivered within the same machine footprint

Inventive Principle:
Principle #15Dynamics

2Productivity

If the bonus prize value is increased to enhance entertainment value and perceived likelihood of winning, then player engagement increases, but the cost to the operator increases

Engineering Contradiction:
Improveplayer engagementVSAvoidoperator cost
Core Design Contradiction:
ProductivityVSLoss of energy

Solution Approach 1:

The system implements a tiered bonus structure where players receive base bonuses plus additional bonuses for meeting specific performance thresholds. This partial action approach means not all players receive maximum bonuses, balancing player engagement with cost management by providing enhanced rewards only to those who demonstrate sustained play

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The multi-stage bonus system provides continuous feedback to players about their progress toward higher bonus levels. This feedback mechanism keeps players engaged by showing them what achievements lead to better rewards, thereby increasing perceived likelihood of winning without proportionally increasing overall costs

Inventive Principle:
Principle #23Feedback

3Productivity

If a multi-stage bonus system is implemented to increase entertainment value, then player engagement improves, but device complexity increases

Engineering Contradiction:
Improveentertainment valueVSAvoidgame structure
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The bonus game is segmented into distinct stages or levels, each with specific objectives and rewards. This segmentation breaks down the complex multi-stage system into manageable components that are easier to implement and maintain, while still providing the entertainment value of a progressive bonus structure

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS8100763B2Gaming method and system with average bet bonus enhancement
Publication Date: 2012.01.24 IGT CANADA SOLUTIONS ULC
  • US8100763B2 patent drawing
  • US8100763B2 patent drawing
  • US8100763B2 patent drawing

AI summary

A method and system for facilitating the play of a wagering game with a bonus game. Examples include keeping track of a number, which is increased based on wagers and optionally decreased based on other criteria providing a measure dependent on a player's average wager during play sessions. Examples provide a regular or base wagering game, provide a bonus play trigger, and when triggered, provide a bonus round with bonus play prize. Examples further provide a bonus play prize enhancement based on the value of the number maintained by the invention.