Gaming Machine Button Panel with Optically Restrictive Material

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Solution Overview

Problem

Known gaming machines lack the ability to provide lighting effects that accentuate selected groups of buttons and create dynamic display patterns, relying solely on backlighting from LEDs positioned beneath the buttons.

Innovation Solution

A button panel with a front surface featuring an optically restrictive material, such as metallic substances or polarized glass, and a controller to manage the illumination of light devices, allowing for selective energization and de-energization to generate various lighting effects.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If multiple LEDs of various colors are positioned beneath each button to provide backlighting, then the buttons are illuminated with multiple colors, but the ability to create dynamic lighting effects and accentuate selected groups of buttons is lost

Engineering Contradiction:
Improvebutton illuminationVSAvoidlighting effect versatility
Core Design Contradiction:
Illumination intensityVSAdaptability or versatility

Solution Approach 1:

The patent divides the button panel into multiple independently controllable light zones by positioning individual LEDs at specific locations (corner buttons, center buttons, edge buttons) rather than using a single multicolored LED per button. This segmentation allows selective illumination of different button groups to create various lighting effects while maintaining color variety through multiple LED types.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements dynamic lighting effects by enabling independent control of each LED's illumination state through a controller that can selectively energize or de-energize specific LEDs based on game events, creating moving patterns and accentuating selected buttons rather than providing static backlighting.

Inventive Principle:
Principle #15Dynamics

2Device complexity

If a single multicolored LED is embedded within each button, then the structure is simple, but dynamic display patterns and selective group accentuation cannot be achieved

Engineering Contradiction:
Improvebutton structure complexityVSAvoidlighting display capability
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

Instead of embedding a single multicolored LED in each button, the patent segments the lighting function by positioning multiple individual LEDs at specific locations around and beneath the button array. Each LED can be controlled independently, enabling dynamic patterns while keeping each button's physical structure simple.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a controller as an intermediary device that manages the illumination states of multiple LEDs. This controller enables complex dynamic lighting effects and selective group accentuation without requiring complex structures within each button itself, centralizing the control functionality.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of manufacture

If LEDs are positioned directly beneath buttons to provide backlighting, then assembly is simple, but the ability to create attractive lighting effects that draw attention to specific buttons is limited

Engineering Contradiction:
Improveassembly simplicityVSAvoidlighting effect attractiveness
Core Design Contradiction:
Ease of manufactureVSIllumination intensity

Solution Approach 1:

The patent applies local quality by positioning LEDs at specific strategic locations (corner buttons, center buttons, edge buttons) rather than uniformly beneath all buttons. This allows different regions of the button panel to have different illumination characteristics, creating attractive lighting effects that draw attention to specific buttons while maintaining simple assembly procedures.

Inventive Principle:
Principle #3Local quality

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables the creation of attractive lighting effects that draw attention to specific buttons, display patterns, and celebrate winning outcomes, reducing assembly and maintenance costs while allowing dynamic modifications based on game titles.

Implementation Method 1

at least a portion of the front surface having an optically restrictive material

Methodology Applied
Scientific EffectOptical restriction: Absorption (EM radiation)

Implementation Method 2

one or more LEDs of various colors positioned directly beneath the buttons or embedded within a body of each of the buttons

Methodology Applied
Scientific EffectLight emission: Light Emitting Diode

Implementation Method 3

The light devices are configured to be selectively energized and de-energized to facilitate presenting a lighting effect

Methodology Applied
Scientific EffectSelective electrical control:

Data Source

PatentUS8758128B2Button panel and light assembly for use with gaming machines
Publication Date: 2014.06.24 INTERNATIONAL GAME TECHNOLOGY INC
  • US8758128B2 patent drawing
  • US8758128B2 patent drawing
  • US8758128B2 patent drawing

AI summary

A gaming machine includes a button panel having a front surface, wherein at least a portion of the front surface is an optically restrictive material, and a plurality of light devices aligned relative to the optically restrictive material. The gaming machine also includes a controller coupled to the plurality of light devices, wherein the controller is configured to control at least one of an order of illumination for at least a portion of the plurality of light devices and a duration of illumination for at least a portion of the plurality of light devices.