Gaming System Configuration Interface Using Drag-and-Drop Segmentation

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Solution Overview

Problem

The gaming industry faces a challenge in continuously attracting players to gaming machines with enhanced entertainment value, as existing technologies lack innovative methods for configuring and enhancing wagering games with supplemental features to increase player appeal and operator profitability.

Innovation Solution

A graphical user interface and method for configuring wagering games that allows operators to add and combine primary games with supplemental features and denominations, displaying an overall payback percentage, using a control screen with drag-and-drop functionality for easy configuration and management.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If operators use traditional gaming machine configurations, then the basic gaming function is maintained, but the entertainment value and player appeal are insufficient

Engineering Contradiction:
Improveentertainment valueVSAvoidgame configuration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming system is divided into separate modular components: primary wagering games, supplemental features, and denominations. Each component can be independently selected and configured through the graphical user interface, allowing operators to customize entertainment value without managing complex integrated configurations. The segmentation enables flexible combination of game elements while simplifying the configuration process through visual drag-and-drop functionality.

Inventive Principle:
Principle #1Segmentation

2Productivity

If operators manually configure each game parameter, then precise control is achieved, but the time required for configuration increases

Engineering Contradiction:
Improveconfiguration speedVSAvoidconfiguration time
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system pre-organizes available games, supplemental features, and denominations in categorized lists on the graphical user interface. Operators can quickly select from pre-sorted options rather than configuring parameters from scratch. The drag-and-drop functionality pre-positiones elements in their final locations, eliminating the need for manual parameter adjustment and significantly reducing configuration time while maintaining precise control.

Inventive Principle:
Principle #10Preliminary action

3Loss of information

If the system displays all available configuration options, then complete information is provided, but the interface complexity increases

Engineering Contradiction:
Improveconfiguration informationVSAvoidinterface complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The graphical user interface segments configuration information into distinct visual areas: a list of available primary wagering games, a list of supplemental features, and a configuration display area. This segmentation organizes abundant information into manageable sections, preventing interface clutter while ensuring complete information availability. The visual separation makes the interface intuitive and easy to navigate despite the comprehensive nature of the configuration options.

Inventive Principle:
Principle #1Segmentation

4Adaptability or versatility

If operators create customized game configurations, then player appeal increases, but the system complexity increases

Engineering Contradiction:
Improvegame customizationVSAvoidconfiguration management
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The graphical user interface creates visual representations (copies) of game configurations through drag-and-drop manipulation. Operators work with graphical copies of games and features rather than complex data structures, simplifying the configuration management process. The visual copying mechanism allows intuitive arrangement and combination of elements while the system handles the underlying complexity of configuration management automatically.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS8313382B2Gaming system having graphical user interface for configuration of wagering games
Publication Date: 2012.11.20 LNW GAMING INC
  • US8313382B2 patent drawing
  • US8313382B2 patent drawing
  • US8313382B2 patent drawing

AI summary

An operator control interface for configuration of wagering games comprises a control screen for displaying a plurality of available primary wagering games and a plurality of available supplemental features and at least one input device for receiving configuration inputs. At least one controller is operative to (i) in response to a first configuration input received via the at least one input device, add a selected primary wagering game to a first wagering game configuration, (ii) in response to a second configuration input received via the at least one input device, add a selected supplemental feature to the first wagering game configuration, and (iii) cause the control screen to display the first wagering game configuration and an overall payback percentage of the first wagering game configuration.