Gaming Console Tube Lighting Control

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Solution Overview

Problem

There is a need for a portable and versatile electronic gaming console that can operate in various modes, including display and game modes, with the ability to receive user-defined instructions and control illumination patterns using multiple input methods.

Innovation Solution

An electronic gaming console with a first and second control device connected by a tube containing a plurality of lights, a memory, and a controller that can receive instructions, store them, and control the illumination based on user inputs, allowing for customizable game and display modes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the electronic gaming console operates in multiple modes with customizable instructions and multiple input methods, then user interaction and engagement are enhanced, but device complexity increases

Engineering Contradiction:
Improveoperational modesVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The electronic gaming console is designed to operate in multiple modes including display mode and game mode, with the ability to receive and execute different sets of instructions. The controller can process inputs from multiple control devices and adjust illumination patterns accordingly, allowing a single device to serve multiple functions and user needs

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If the console receives and stores user-defined instructions from external devices, then customization capability is improved, but device complexity increases

Engineering Contradiction:
Improvecustomization capabilityVSAvoidprogramming capability
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The electronic gaming console includes a communication interface that acts as an intermediary, receiving sets of instructions from external user devices such as smartphones or computers. This allows users to program and customize game logic and display patterns using external devices, while the console executes these instructions through its controller and memory system

Inventive Principle:
Principle #24Intermediary (Mediator)

3Illumination intensity

If the tube contains multiple lights controlled by user inputs, then display capability is improved, but energy consumption increases

Engineering Contradiction:
Improvedisplay capabilityVSAvoidenergy consumption
Core Design Contradiction:
Illumination intensityVSUse of energy by moving object

Solution Approach 1:

The controller is configured to control illumination of the lights in the tube based on received inputs and stored instructions, creating periodic illumination patterns rather than continuous operation. This allows the system to provide dynamic visual displays while reducing overall energy consumption by activating lights only when needed for specific display patterns or game events

Inventive Principle:
Principle #19Periodic action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The console provides a portable and customizable gaming experience with the ability to operate in multiple modes, allowing users to create and download custom games and display patterns, enhancing user interaction and engagement through various input methods.

Implementation Method 1

a tube connecting the first control device to the second control device, the tube comprising a plurality of lights within an interior of the tube

Methodology Applied
Scientific EffectLight emission: Light Emitting Diode

Data Source

PatentUS12042721B2Electronic gaming system
Publication Date: 2024.07.23 MIDWEST IMMERSIVE LLC
  • US12042721B2 patent drawing
  • US12042721B2 patent drawing
  • US12042721B2 patent drawing

AI summary

An electronic gaming console includes a first control device including a first button, a second control device including a second button, a tube connecting the first control device to the second control device, the tube comprising a plurality of lights within an interior of the tube, a memory; and a controller. The controller can be configured to receive one or more sets of instructions from a user device, store the sets of instructions in the memory, receive a first input from the first button and a second input from the second button; and control illumination of the plurality of lights based on at least one of the sets of instructions, and at least one of the first input or the second input.