Intermediary Computing Device for Gaming Contract Administration

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Solution Overview

Problem

Existing gaming systems lack efficient methods for administering and monitoring gaming contracts, which complicates the process of determining player eligibility and providing benefits based on contract terms, often requiring substantial reconfiguration of gaming devices.

Innovation Solution

A system comprising a computing device that communicates with gaming devices to determine contract eligibility and provide benefits, including a method to track game play data and reconcile contracts based on predefined terms, allowing players to purchase and comply with contracts without significant reconfiguration of existing gaming devices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If gaming devices are substantially reconfigured to administer and monitor gaming contracts, then contract administration capability is improved, but device complexity and ease of operation deteriorate

Engineering Contradiction:
Improvecontract administration capabilityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

A separate computing device is introduced as an intermediary between the gaming device and the contract administration system. The computing device receives game play data from the gaming device via communication bus, determines contract compliance, and provides benefits to players. This intermediary approach allows contract administration functionality to be added without reconfiguring the gaming device itself, thereby improving adaptability while maintaining simplicity of the gaming device.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If gaming devices are substantially reconfigured to administer and monitor gaming contracts, then contract administration capability is improved, but ease of operation deteriorates

Engineering Contradiction:
Improvecontract administration capabilityVSAvoidease of operation
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The computing device serves as a mediator that handles all contract administration operations, including receiving game play data, determining compliance with contract terms, and providing benefits. The gaming device simply continues to operate as before, providing game play data through its existing communication bus, without any reconfiguration. This maintains ease of operation for the gaming device while achieving contract administration capability.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Measurement precision

If contract compliance determination requires substantial reconfiguration of gaming devices, then contract monitoring accuracy is improved, but implementation time and cost increase

Engineering Contradiction:
Improvecontract monitoring accuracyVSAvoidimplementation time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The computing device is pre-configured with contract terms and compliance criteria before receiving game play data. The system establishes communication protocols and data reception parameters in advance, allowing it to immediately begin monitoring and determining contract compliance without requiring reconfiguration when contracts need to be administered. This preliminary setup enables accurate contract monitoring while minimizing implementation time.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS8672743B2Facilitating play of a gaming device in accordance with a contract
Publication Date: 2014.03.18 INTERNATIONAL GAME TECHNOLOGY INC
  • US8672743B2 patent drawing
  • US8672743B2 patent drawing
  • US8672743B2 patent drawing

AI summary

According to some embodiments, systems, methods, and/or articles of manufacture are associated with determining an identifier associated with a player of a gaming device, determining information indicative of historical game play of the player, and determining, based at least upon the information indicative of the historical game play of the player and the identifier associated with the player, whether the player qualifies for a benefit pursuant to a gaming contract. Some embodiments are directed to receiving an indication of a gaming contract insurance claim associated with a gaming contract of a player, determining information indicative of a subset of historical game play of the player, and determining whether to provide a benefit to the player pursuant to the gaming contract.