Programmable Hand-Held Video Gaming Controller With Integrated Foot-Pedal Platform

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Solution Overview

Problem

Traditional hand-held video gaming controllers with numerous buttons and joysticks limit players to only two simultaneous commands, leading to mistakes due to the close grouping of buttons and the strain of thumb operation, which can hinder performance and enjoyment.

Innovation Solution

Integrating a foot-pedal system with programmable hand-held video gaming controllers, allowing players to assign traditional functions to foot-pedals, enabling the transfer of control from hand-held to foot-operated functions, thereby increasing the number of simultaneous commands and reducing errors.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional hand-held controllers use numerous buttons and joysticks grouped closely together, then more commands can be available, but players can only operate two commands simultaneously and are prone to pressing wrong buttons

Engineering Contradiction:
Improvenumber of available commandsVSAvoidsimultaneous command operation
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The controller is divided into two separate operational zones: hand-operated buttons/joysticks and foot-operated pedals. This segmentation allows different body parts to control different sets of commands, enabling players to operate multiple commands simultaneously without the limitations of thumb-only control.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The invention adds a vertical dimension to controller operation by introducing foot pedals below the hand-held controller. This transforms the control interface from a two-dimensional hand-only interface to a three-dimensional interface utilizing both hands and feet, thereby increasing simultaneous command capacity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Device complexity

If buttons are grouped closely together on traditional controllers, then space is saved, but players frequently press the wrong button especially under pressure

Engineering Contradiction:
Improvecontroller layout compactnessVSAvoidbutton press accuracy
Core Design Contradiction:
Device complexityVSReliability

Solution Approach 1:

By separating button functions into hand-operated and foot-operated groups, the invention reduces the density of buttons that need to be accessed simultaneously by the same body part. This segmentation decreases the likelihood of accidental presses while maintaining compact overall design.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The foot pedals act as an intermediary control mechanism for specific game functions. By routing certain commands through foot pedals rather than hand buttons, the system eliminates the risk of accidental hand presses for those functions while maintaining reliable control.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Productivity

If foot pedals are integrated with hand-held controllers, then the number of simultaneous commands doubles, but the device complexity increases

Engineering Contradiction:
Improvenumber of simultaneous commandsVSAvoidcontroller structure
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The foot pedal assembly is designed as a multi-functional unit that can be integrated with various hand-held controller types. The universal design allows the same pedal mechanism to work with different controller platforms, reducing overall system complexity despite the increased functionality.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The invention merges the foot pedal control system with the existing hand-held controller through shared structural elements and integrated wiring. This combining approach increases simultaneous command capacity while minimizing the addition of separate independent systems that would increase complexity.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS10974133B2Programmable hand-held video gaming controller with integrated foot-pedal controller platform
Publication Date: 2021.04.13 FAHMIE JOHN E
  • US10974133B2 patent drawing
  • US10974133B2 patent drawing
  • US10974133B2 patent drawing

AI summary

A gaming platform including a programmable hand-held video gaming controller in electrical communication with an integrated foot-pedal gaming controller. The programmable hand-held video gaming controller including, at least one game function activation area, each of the at least one game function activation areas operating a game function, each of the at least one game function activation areas further including a function control transfer switch. The integrated foot-pedal gaming controller platform including at least one foot pedal configured to control at least one game function when a corresponding function control transfer switch on the programmable hand-held video gaining controller is activated.