Programmable Hand-Held Gaming Controller With Foot-Pedal Input

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Solution Overview

Problem

Traditional hand-held video gaming controllers with numerous buttons and joysticks limit players to operating only two commands simultaneously, leading to potential mistakes due to the close grouping of buttons, which can decrease gaming performance and enjoyment.

Innovation Solution

Integration of a foot-pedal mechanism with programmable hand-held video gaming controllers allows players to assign and transfer control of gaming functions from the traditional hand-operated buttons and joysticks to foot-pedals, enabling the operation of multiple commands simultaneously and reducing the likelihood of accidental button presses.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional hand-held controllers use numerous buttons and joysticks to operate all commands, then the controller can perform all necessary gaming functions, but the player can only operate two commands simultaneously with thumbs, limiting gaming performance

Engineering Contradiction:
Improvegaming function capabilityVSAvoidsimultaneous command operation
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent introduces foot-pedals as a third dimension of control input, allowing players to operate commands with feet while maintaining hand control for other functions. This dimensional expansion enables simultaneous operation of multiple commands that would be impossible with thumb-only control on traditional controllers.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent divides the control functions into separate operational domains: hand operations for certain commands and foot operations for other commands. This segmentation allows independent operation of different command sets simultaneously, resolving the limitation of thumb-only control on grouped buttons.

Inventive Principle:
Principle #1Segmentation

2Device complexity

If buttons are grouped close together on the controller, then the controller layout is compact, but players press the wrong button more often, especially under pressure

Engineering Contradiction:
Improvecontroller layout compactnessVSAvoidbutton press accuracy
Core Design Contradiction:
Device complexityVSReliability

Solution Approach 1:

The patent extracts certain control functions from the grouped button layout and assigns them to foot-pedals. By removing commands from the crowded button area and placing them on separate pedal controls, the patent reduces accidental presses while maintaining compact overall controller design.

Inventive Principle:
Principle #2Taking out (Extraction)

3Ease of operation

If a player uses traditional hand-operated buttons for all commands, then the controller operation is simple, but the player cannot double the number of commands that can be operated simultaneously

Engineering Contradiction:
Improvecontrol operation simplicityVSAvoidnumber of simultaneous commands
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The patent creates a multi-functional control system where both hands and feet can operate commands. The foot-pedals serve as additional control interfaces that can be assigned various gaming functions, allowing the player to operate double the number of commands simultaneously while maintaining simplicity in each individual control mode.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12134029B2Programmable hand-held video gaming controller system
Publication Date: 2024.11.05 FAHMIE JOHN ELIAS
  • US12134029B2 patent drawing
  • US12134029B2 patent drawing
  • US12134029B2 patent drawing

AI summary

A gaming platform including a programmable hand-held video gaming controller in electrical communication with an integrated foot-pedal gaming controller or an integrated mouthpiece gaming controller platform. The programmable hand-held video gaming controller including at least one game function activation area, each of the at least one game function activation areas operating a game function, each of the at least one game function activation areas further including a function control transfer switch. The integrated foot-pedal gaming controller platform including at least one foot-pedal configured to control at least one game function when a corresponding function control transfer switch on the programmable hand-held video gaming controller is activated; and the integrated mouthpiece gaming controller platform including at least one activation tube configured to control at least one game function when a corresponding function control transfer switch on the programmable hand-held video gaming controller is activated.