Hand-Held Video Gaming Controller With Foot-Operated Switches

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Solution Overview

Problem

Traditional hand-held video gaming controllers with numerous buttons and joysticks limit players to only two simultaneous commands, leading to accidental button presses and reduced gaming performance, especially during intense gameplay.

Innovation Solution

An integrated foot-operated video gaming controller system that allows players to share hand-held controller functions with foot-operated switches, enabling the use of multiple commands simultaneously by transferring control between hand-held and foot-operated platforms, reducing accidental button presses and enhancing gaming experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If traditional hand-held controller functions are grouped together, then the controller structure is simplified, but the player's ability to execute multiple commands simultaneously is limited

Engineering Contradiction:
Improvecontroller structureVSAvoidnumber of simultaneous commands
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The patent introduces a spatial dimension separation by placing foot-operated activation switches at the bottom of the controller, distinct from the hand-operated buttons and joysticks on the upper portion. This dimensional arrangement allows players to simultaneously operate commands with their feet while maintaining hand control over other functions, effectively increasing the number of simultaneous commands without complicating the overall controller structure.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Device complexity

If multiple buttons are grouped close together, then the controller layout is compact, but the likelihood of pressing the wrong button increases

Engineering Contradiction:
Improvecontroller layoutVSAvoidbutton press accuracy
Core Design Contradiction:
Device complexityVSReliability

Solution Approach 1:

The patent segments the controller functions into distinct operational zones: hand-operated buttons/ joysticks on the upper portion and foot-operated activation switches on the bottom portion. This segmentation creates clear spatial separation between different control functions, reducing the likelihood of accidental button presses while maintaining a compact overall layout. Each zone can be independently operated, improving reliability during intense gameplay.

Inventive Principle:
Principle #1Segmentation

3Productivity

If foot-operated switches are integrated with hand-held controller, then the number of simultaneous commands is doubled, but the device complexity increases

Engineering Contradiction:
Improvenumber of simultaneous commandsVSAvoidcontroller system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent merges the foot-operated activation switches with the existing hand-held controller structure by integrating them into the same controller housing. The foot switches are positioned at the bottom of the controller, allowing players to operate both foot and hand commands simultaneously through a unified control system. This merging approach increases the number of simultaneous commands while minimizing the increase in device complexity by utilizing the existing controller framework.

Inventive Principle:
Principle #5Merging (Combining)

4Ease of operation

If traditional hand operations are used for all commands, then the controller operation is simple, but the gaming realism and performance are reduced

Engineering Contradiction:
Improvecontroller operationVSAvoidgaming performance
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent introduces dynamic operational modes by allowing players to switch between hand-operated and foot-operated control based on the specific gaming situation. The foot-operated activation switches provide specialized control for certain functions (such as acceleration or braking in racing games), enhancing gaming realism and performance. This dynamic approach allows players to optimize their control method for each moment of gameplay, improving overall performance while maintaining ease of operation through intuitive foot-hand coordination.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20240416226A1Programmable Hand-Held Video Gaming Controller System
Publication Date: 2024.12.19 FAHMIE JOHN ELIAS
  • US20240416226A1 patent drawing
  • US20240416226A1 patent drawing
  • US20240416226A1 patent drawing

AI summary

A gaming platform including a hand-held video gaming controller in electrical communication with an integrated foot-operated video gaming controller. The hand-held video gaming controller including at least one game function activation switch, the at least one game function activation switch operating a game function. The hand-held video gaming controller further includes a multiplatform activation switch. The integrated foot-operated video gaming controller including at least one game function activation switch configured to control at least one game function when the multi-platform activation switch on the hand-held video gaming controller is activated.