Gaming Controller Vertical Touch Panel Viewpoint Control

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Solution Overview

Problem

Current gaming controllers lack intuitive control schemes for virtual viewpoints in three-dimensional environments and do not efficiently facilitate sharing of recorded gameplay with social networks.

Innovation Solution

A gaming controller with a vertically oriented touch panel and joystick configuration for intuitive control of virtual viewpoints, along with features like a sharing button for easy sharing of recorded gameplay, including image, video clips, or live streaming to social graphs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional horizontal touch panel configuration is used, then device simplicity is maintained, but control intuitiveness for 3D virtual viewpoints deteriorates

Engineering Contradiction:
Improvecontrol intuitivenessVSAvoidcontroller configuration
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent applies dimensionality change by rotating the touch panel from a traditional horizontal orientation to a vertical orientation. This spatial reconfiguration allows the touch panel to better represent and control three-dimensional virtual environments, improving control intuitiveness while maintaining a relatively simple overall device structure.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Productivity

If manual sharing process is used, then device complexity is minimized, but user engagement and social interaction efficiency deteriorates

Engineering Contradiction:
Improvesharing efficiencyVSAvoidcontroller features
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent implements self-service by incorporating an automatic sharing button that autonomously transmits gameplay data to social networks without requiring manual user intervention. The controller automatically captures and shares gameplay information, eliminating the need for users to manually record, edit, and post gameplay content.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent applies preliminary action by pre-configuring the sharing button with all necessary sharing functionality and connections to social networks. The button is prepared in advance with the capability to immediately transmit gameplay data when activated, eliminating the need for subsequent manual configuration or processing steps.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If comprehensive gameplay recording features are added, then user engagement is improved, but device complexity increases

Engineering Contradiction:
Improvegaming functionalityVSAvoidcontroller features
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies universality by designing the sharing button to perform multiple functions: capturing gameplay data, formatting it for different social networks, and transmitting it automatically. This single multi-functional component replaces what would otherwise require multiple separate features, maintaining versatility while controlling complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10610778B2Gaming controller
Publication Date: 2020.04.07 SONY INTERACTIVE ENTERTAINMENT LLC
  • US10610778B2 patent drawing
  • US10610778B2 patent drawing
  • US10610778B2 patent drawing

AI summary

A controller for interfacing with a computing device is provided, including the following: a main body; a first extension extending from a first end of the main body; a second extension extending from a second end of the main body; wherein the first extension and the second extension are configured as handles; a button positioned on a surface of the main body, the button being configured to activate a sharing interface for sharing gameplay.