Gaming Device Card Position Tagging for Enhanced Future Poker Events

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing casino games lack mechanisms to enhance game play items in subsequent events based on identified positions during current gaming events, limiting player engagement and excitement.

Innovation Solution

Systems and methods that identify game indicia locations during current gaming events and enhance game play items at those positions in subsequent events, such as by providing enhanced cards in poker games.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional casino games are played with standard random dealing, then game simplicity and ease of operation are maintained, but player engagement and excitement decrease due to lack of enhanced gameplay features

Engineering Contradiction:
Improvegame operation simplicityVSAvoidplayer engagement
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The system performs preliminary actions by identifying and tagging specific card positions during the current hand before the hand is completed. These tagged positions are then used in future hands to automatically deal enhanced cards, preparing the gameplay enhancement in advance rather than requiring complex real-time decisions during play

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system creates a simplified virtual representation of card positions and uses this copy to track and tag specific positions for future enhancement. The tagged position data is stored and reused across multiple hands, allowing the enhancement feature to operate with minimal additional complexity

Inventive Principle:
Principle #26Copying

2Productivity

If enhanced cards are provided at tagged positions in subsequent hands, then player satisfaction and winning chances increase, but game complexity and system requirements increase

Engineering Contradiction:
Improveplayer satisfactionVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system serves itself by automatically tracking tagged positions and dealing enhanced cards at those positions without requiring dealer intervention or complex external control. The gaming device maintains its own state information about tagged positions and uses this information to automatically provide enhancements in subsequent hands

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The tag tracking system serves multiple functions: it identifies positions for future enhancement, stores position data across hands, and automatically triggers card enhancements. This multi-functional approach consolidates what could be separate complex systems into a unified mechanism

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If card positions are tagged and tracked across multiple hands, then future gameplay enhancement is enabled, but information management complexity increases

Engineering Contradiction:
Improvegameplay enhancement capabilityVSAvoidposition tracking complexity
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The system extracts only the essential information needed for enhancement - the tagged card positions - and separates this from the rest of the game state. By focusing solely on tracking these specific positions across hands rather than managing all game information, the system reduces information management complexity while maintaining enhancement capability

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS12347275B2Gaming devices and methods for enhancing future gaming events
Publication Date: 2025.07.01 KING SHOW GAMES INC
  • US12347275B2 patent drawing
  • US12347275B2 patent drawing
  • US12347275B2 patent drawing

AI summary

Systems, apparatuses and methods for designating game indicia locations during current gaming events to enhance game indicia at the identified positions in subsequent gaming events. In a poker context, card positions in a first poker game may be randomly selected, and if any are randomly selected, enhanced cards are repeatedly provided in periodic or random intervals of subsequent poker games at corresponding card positions until a termination event occurs.