Electronic Gaming Device Feature Game with User Pick Selection
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Solution Overview
Problem
Electronic gaming devices lack variability in game outcomes and often provide inconsistent awards, negatively impacting award probability, and struggle to conserve computational resources while maintaining regulatory compliance and game variability.
Innovation Solution
A gaming device programmed to display a feature game with user-selectable pick icons and collection areas, where each pick icon corresponds to a collection area, allowing users to activate areas and receive awards, thereby improving award probability and triggering bonus games from base or feature games.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional random number generator (RNG) is used to determine game outcomes, then game fairness and regulatory compliance are ensured, but game variability and award probability are reduced
Solution Approach 1:
The patent introduces dynamic user selection mechanics where players actively choose from multiple pick icons during feature games, transforming static RNG outcomes into dynamic interactive experiences. This dynamic interaction increases game variability while maintaining fair play through regulated selection processes.
Solution Approach 2:
The system pre-determines multiple potential award outcomes using RNG before the feature game begins, then presents these predetermined outcomes to players through pick icons. This preliminary action ensures regulatory compliance while the player's selection process creates variability in the actual game play experience.
2Adaptability or versatility
If multiple pick icons and collection areas are displayed to increase game variability, then user engagement is improved, but computational resource consumption increases
Solution Approach 1:
The feature game is segmented into discrete pick icons, each corresponding to a specific collection area with predetermined awards. This segmentation allows the system to manage complexity by breaking down the game into manageable units, reducing the computational burden of processing all possible outcomes simultaneously while maintaining high user engagement through interactive selection.
3Adaptability or versatility
If feature games with user pick selections are implemented, then game variability and award probability are improved, but device complexity increases
Solution Approach 1:
The pick icon system serves multiple functions: it presents award information, collects player selections, validates inputs, and triggers appropriate game responses. By making the pick icon interface multi-functional, the patent reduces overall device complexity while maintaining game variability and improving user engagement without requiring separate systems for each function.
Data Source
AI summary
An electronic gaming device that includes a display device, an input device, a memory device, and a processor is described. The processor is programmed to cause: display of a base game outcome, determine a trigger symbol is displayed in the base game outcome, display of a feature game including a plurality of user selectable pick icons and a plurality of collection areas, display of a plurality of award icons each of which includes an award value wherein each of the plurality of award icons is assigned to one of the plurality of collection areas, receive a selection of a pick icon, based on the received selection transform one of the plurality of collection areas into an activated collection area, and award each award value included on the plurality of award icons assigned to the activated collection area.


