Dynamic Gaming Device Play Rate Adjustment

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Solution Overview

Problem

Casinos face revenue reduction due to player impatience with slow slot machine outcome resolution, leading to decreased handle pulls and revenue generation, as players become frustrated waiting for results.

Innovation Solution

Implementing a system where gaming devices monitor player actions and adjust the speed of reel resolution based on player behavior, increasing speed when players exhibit impatience and decreasing it when resolution is too fast, allowing for optimized play rate and increased entertainment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If the reel resolution speed is increased to improve player satisfaction and increase handle pulls, then the rate of play and revenue generation improve, but player frustration increases when resolution is too fast

Engineering Contradiction:
Improverate of playVSAvoidplayer satisfaction
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The gaming device dynamically adjusts the reel resolution speed based on monitored player actions and behaviors. The system transitions from a static resolution speed to a dynamic one that adapts in real-time to player preferences, resolving the contradiction between speed and satisfaction by making the speed flexible rather than fixed

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements a feedback loop where player actions are monitored and analyzed to determine desired play rate adjustments. This feedback mechanism allows the device to learn from player behavior (such as repeated button presses or expressions of frustration) and automatically adjust resolution speed accordingly, balancing productivity gains with player satisfaction

Inventive Principle:
Principle #23Feedback

2Ease of operation

If the reel resolution speed is decreased to improve player satisfaction when resolution is too fast, then player frustration decreases, but the rate of play and revenue generation decrease

Engineering Contradiction:
Improveplayer satisfactionVSAvoidrate of play
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The system uses dynamic adjustment to slow down resolution only when and where needed, rather than maintaining a uniformly slow speed. This allows the device to preserve high productivity during periods of player satisfaction while reducing frustration during periods of impatience, resolving the contradiction through conditional adaptability

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the resolution speed parameter based on monitored player behavior indicators. When players exhibit satisfaction, the parameter remains at higher values for maximum productivity; when frustration is detected, the parameter is adjusted to lower values to improve satisfaction, thus dynamically resolving the contradiction between these two opposing requirements

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS8801517B2Method and apparatus for optimizing the rate of play of a gaming device
Publication Date: 2014.08.12 INTERNATIONAL GAME TECHNOLOGY INC
  • US8801517B2 patent drawing
  • US8801517B2 patent drawing
  • US8801517B2 patent drawing

AI summary

The invention includes a system and method for determining and achieving an optimized rate of play of a gaming device for a given player. The system monitors play at a gaming device, determines whether adjustments to parameters that effect the potential maximum rate of play should be made, and makes the appropriate adjustments. Monitoring play includes measuring such things as force applied to input buttons and tracking unnecessary button presses at inappropriate times (i.e., while the reels are still spinning). Parameters that effect the potential maximum rate of play include reel resolution time, length of bonus displays, payout rate, and the like.