Gaming Device Poker Hand Evaluation with Dynamic Award Opportunities

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Solution Overview

Problem

Current gaming devices lack innovative features to enhance player engagement and provide additional award opportunities in poker games, relying mainly on random chance without dynamic variations.

Innovation Solution

A gaming device system that randomly determines whether to deal additional cards to a first poker hand, creating a second poker hand, which can be evaluated for awards, allowing players to hold and draw cards to generate a final hand, and using multiple paytables for evaluation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If additional cards are dealt to create a second poker hand, then award opportunities increase, but game complexity increases

Engineering Contradiction:
Improveaward opportunitiesVSAvoidgame complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the poker hand evaluation into two distinct phases: a first poker hand evaluation and a second poker hand evaluation. The first hand is evaluated using a first paytable, while the second hand (formed by adding additional cards) is evaluated using a second paytable. This segmentation allows the system to manage complexity through structured separation of evaluation processes while providing multiple award opportunities.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces dynamic elements by randomly determining whether to deal additional cards to create a second hand. This dynamic approach allows the game to adapt between a simple single-hand evaluation and a complex multi-hand evaluation based on random determination, thereby providing variable award opportunities without always increasing game complexity.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If multiple paytables are used for evaluation, then award opportunities increase, but measurement precision requirements increase

Engineering Contradiction:
Improveaward opportunitiesVSAvoidevaluation precision
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The patent applies local quality by using different paytables for different evaluation contexts. The first paytable is specifically designed for evaluating the first poker hand, while the second paytable is specifically designed for evaluating the second poker hand. This localized approach ensures that each paytable is optimized for its specific purpose, maintaining measurement precision while providing diverse award opportunities.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS20240428660A1Gaming device for poker game having additional award opportunities
Publication Date: 2024.12.26 KING SHOW GAMES INC
  • US20240428660A1 patent drawing
  • US20240428660A1 patent drawing
  • US20240428660A1 patent drawing

AI summary

Embodiments of the present invention set forth systems, apparatuses and methods for facilitating a poker game having additional award opportunities. Accordingly, a gaming device can be configured to include a display, a player interface, and a processor configured to deal a first poker hand and evaluate the first poker hand for awards. The processor is further configured to randomly determine whether to deal at least one additional card to the first poker hand to create a second poker hand. If such random determination results in a second poker hand, the second poker hand is further evaluated for awards.