Gaming Device Verification via Intermediary Server
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Solution Overview
Problem
Current gaming systems lack a reliable mechanism for players to verify that their gaming devices are communicating with licensed gaming servers, potentially exposing them to malicious or unsecured connections.
Innovation Solution
A verification system comprising a verification server and devices that enable players to confirm their gaming devices are connected to licensed gaming servers through secure communication networks, using verification information exchanged via licensed gaming servers to ensure authenticity.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If gaming devices connect to gaming servers through communication networks, then gaming activities can be conducted remotely and conveniently, but players cannot verify the authenticity of the connection, exposing them to malicious or unsecured connections
Solution Approach 1:
The patent introduces verification devices as intermediaries between gaming devices and gaming servers. These verification devices receive verification requests from gaming devices, query verification information from servers, and return authentication results. This intermediary mechanism allows players to verify connection authenticity without disrupting the convenient remote gaming experience.
Solution Approach 2:
The system implements a feedback loop where gaming devices send verification requests to verification devices, which then query servers and return verification results. This feedback mechanism provides players with real-time confirmation of connection authenticity, enabling them to make informed decisions about whether to proceed with gaming activities.
2Reliability
If a verification system is implemented to confirm server authenticity, then connection security is improved, but system complexity increases due to additional verification devices and communication protocols
Solution Approach 1:
The verification devices are designed to perform multiple functions: receiving verification requests from gaming devices, querying verification information from servers, and returning authentication results. This multi-functionality reduces the need for separate specialized components, thereby managing system complexity while maintaining security.
Solution Approach 2:
The verification system is segmented into distinct functional components: gaming devices that initiate verification, verification devices that process requests, and servers that provide verification information. This segmentation allows each component to be independently developed, deployed, and maintained, managing overall system complexity through modular architecture.
3Reliability
If verification information is exchanged through licensed gaming servers, then players can confirm they are connected to legitimate servers, but additional communication overhead increases network traffic and processing time
Solution Approach 1:
The system performs verification exchanges preliminarily, before actual gaming activities commence. By completing authentication and verification steps in advance, the system ensures connection authenticity is established upfront, preventing time loss during critical gaming moments while maintaining security.
Data Source
AI summary
A system includes a server, which provides activities and possibly other services to a player through a gaming device. To verify that the gaming device is communicating with the server, information received from a verification device is stored. Thereafter, in response to a request from the gaming device, the stored information is determined and sent to the gaming device via the server.


