Gaming Award Digit Covering Mechanism for Volatile Play

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current gaming systems lack dynamic award modification mechanisms that provide volatile gameplay experiences, as existing methods do not effectively utilize random determinations to change award values in real-time, leading to predictable player interactions.

Innovation Solution

A gaming system that employs a processor and memory device to display awards with multiple digits, where locks cover and uncover digits based on random events such as lock movement, removal, and award triggering events, dynamically modifying the awards available to players.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If locks cover and uncover digits of awards based on random events, then gameplay volatility and player engagement are improved, but system complexity and programming requirements increase

Engineering Contradiction:
Improvegameplay volatilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic award modification by allowing locks to cover and uncover digits of awards based on random determination events during gameplay. The award values are not fixed but change dynamically as locks are placed or removed from digit positions, creating volatile gameplay experiences while maintaining manageable system complexity through software-based control

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system performs preliminary random determinations to decide lock placement and removal events before they affect the final award. This allows the gaming system to pre-determine the sequence of lock events that will modify award digits, ensuring controlled volatility without excessive complexity in real-time processing

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If multiple random determinations are introduced to modify awards, then player anticipation and interaction are enhanced, but measurement and control difficulty increase

Engineering Contradiction:
Improveplayer interactionVSAvoidcontrol difficulty
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The patent segments the award into multiple individual digits, each of which can be independently covered or uncovered by locks. This segmentation allows the system to apply multiple random determinations to different digit positions separately, enhancing player interaction through progressive revelation while simplifying control by treating each digit as an independent element rather than managing the entire award as a single unit

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20240194028A1Modifying digit set by covering and uncovering digits of digit set
Publication Date: 2024.06.13 INTERNATIONAL GAME TECHNOLOGY INC
  • US20240194028A1 patent drawing
  • US20240194028A1 patent drawing
  • US20240194028A1 patent drawing

AI summary

Gaming systems that provide an award digit covering and uncovering feature for a gaming environment, wherein when an award triggering event occurs, the part of the award provided to the player is based on which digits of the award are covered and which digits of the uncovered at the time of the occurrence of the award triggering event.