Gaming Award Digit Covering Mechanism for Volatile Play
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Solution Overview
Problem
Current gaming systems lack dynamic award modification mechanisms that provide volatile gameplay experiences, as existing methods do not effectively utilize random determinations to change award values in real-time, leading to predictable player interactions.
Innovation Solution
A gaming system that employs a processor and memory device to display awards with multiple digits, where locks cover and uncover digits based on random events such as lock movement, removal, and award triggering events, dynamically modifying the awards available to players.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If locks cover and uncover digits of awards based on random events, then gameplay volatility and player engagement are improved, but system complexity and programming requirements increase
Solution Approach 1:
The patent implements dynamic award modification by allowing locks to cover and uncover digits of awards based on random determination events during gameplay. The award values are not fixed but change dynamically as locks are placed or removed from digit positions, creating volatile gameplay experiences while maintaining manageable system complexity through software-based control
Solution Approach 2:
The system performs preliminary random determinations to decide lock placement and removal events before they affect the final award. This allows the gaming system to pre-determine the sequence of lock events that will modify award digits, ensuring controlled volatility without excessive complexity in real-time processing
2Adaptability or versatility
If multiple random determinations are introduced to modify awards, then player anticipation and interaction are enhanced, but measurement and control difficulty increase
Solution Approach 1:
The patent segments the award into multiple individual digits, each of which can be independently covered or uncovered by locks. This segmentation allows the system to apply multiple random determinations to different digit positions separately, enhancing player interaction through progressive revelation while simplifying control by treating each digit as an independent element rather than managing the entire award as a single unit
Data Source
AI summary
Gaming systems that provide an award digit covering and uncovering feature for a gaming environment, wherein when an award triggering event occurs, the part of the award provided to the player is based on which digits of the award are covered and which digits of the uncovered at the time of the occurrence of the award triggering event.


