Gaming Display Integrating Haptic Feedback for Enhanced Engagement
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Solution Overview
Problem
Gaming machine displays primarily function as visual interfaces, lacking sensory feedback, which limits the entertainment value and interaction with users, necessitating the integration of haptic technology to enhance user experience.
Innovation Solution
Incorporating a haptic device connected to the gaming machine's input device, which outputs predetermined haptic outputs corresponding to user-selectable game elements, providing tactile feedback to users during gameplay.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a display is used as a purely visual interface, then the device complexity is low, but the entertainment value and user engagement are limited
Solution Approach 1:
The patent combines visual display functionality with haptic feedback capabilities by integrating a haptic device with the display. The haptic device is coupled to the display such that it can provide tactile feedback in response to user interactions with the display, merging two previously separate sensory channels into a single integrated interface.
Solution Approach 2:
The display is enhanced to serve multiple functions: visual information presentation, user input reception through touch, and haptic feedback output. This multi-functionality allows the display to engage users through multiple sensory modalities, thereby increasing entertainment value without requiring separate dedicated devices for each function.
2Ease of operation
If haptic feedback is added to the display, then user engagement is enhanced, but the device complexity increases
Solution Approach 1:
The haptic device is integrated with the display assembly, merging the visual and tactile feedback systems into a unified component. This integration allows the haptic feedback to be delivered through the display structure itself, reducing the need for separate external haptic devices and thereby limiting the increase in overall device complexity.
Data Source
AI summary
A method of conducting a wagering game on a gaming machine includes the steps of displaying a selectable game element on a display and associating each potential outcome associated with the selectable game element with a predetermined haptic output selected from a plurality of predetermined haptic device outputs. The method also includes the steps of selecting the selectable game element to reveal an outcome associated therewith and causing a haptic device to output the predetermined haptic output corresponding to the outcome of the selectable game element.


