Gaming System Distorting Element Symbol Modification

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Solution Overview

Problem

Gaming systems lack features that provide light-hearted excitement with appealing visual effects, offering alternative entertainment beyond traditional symbol displays and outcomes.

Innovation Solution

A method and system that selects symbols for display, superimposes a distorting element such as a glass with varying liquid levels or angles to modify symbols, and determines game outcomes based on these modifications, allowing symbols to cover adjacent positions and adjust prizes accordingly, with the distorting element's state influenced by random events or player choices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If traditional symbol display systems are used, then the gaming system maintains simplicity and reliability, but it lacks visual appeal and player engagement

Engineering Contradiction:
Improvesystem simplicityVSAvoidvisual entertainment variety
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

A distorting element is introduced as an intermediary between the symbol display system and the player's visual perception. This distorting element modifies the appearance of symbols without requiring changes to the underlying symbol generation or display hardware, thus maintaining system simplicity while enhancing visual appeal and player engagement.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If distorting elements are superimposed over display positions, then visual appeal and player engagement are enhanced, but the system complexity increases

Engineering Contradiction:
Improvevisual effect capabilityVSAvoidsystem structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The distorting element is superimposed over the symbol display positions, adding a visual dimension layer without requiring physical modification of the symbol display structure. This approach enhances visual appeal while avoiding increases in mechanical or structural system complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Adaptability or versatility

If symbols are modified by distorting elements, then new game outcomes and prize adjustments become possible, but the difficulty of detecting and measuring outcomes increases

Engineering Contradiction:
Improvegame outcome varietyVSAvoidoutcome evaluation
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The system determines whether a distorting element should appear and identifies which display positions will be affected before the actual symbol display and outcome determination. This preliminary identification of distorted positions enables the system to correctly evaluate game outcomes despite the visual modifications, maintaining ease of outcome detection while enabling new game mechanics.

Inventive Principle:
Principle #10Preliminary action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances player engagement by introducing visually appealing distortions that modify symbol positions and outcomes, providing new forms of entertainment and potential prize adjustments, while maintaining the core functionality of traditional gaming systems.

Implementation Method 1

superimposing a distorting element over one or more of the display positions so that one or more of the symbols can be modified

Methodology Applied
Scientific EffectOptical distortion: Refraction

Data Source

PatentUS8715075B2Method of gaming, a gaming system and a game controller
Publication Date: 2014.05.06 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US8715075B2 patent drawing
  • US8715075B2 patent drawing
  • US8715075B2 patent drawing

AI summary

A method of gaming comprising: selecting in each game round a plurality of symbols for display to a player in a set of display positions; superimposing a distorting element over one or more of the display positions so that one or more of the symbols can be modified, in response to determining that the distorting element should appear; and determining an outcome for each game round based on the selected symbols as modified by the distorting element.