Gaming System Equalizing Units for Fair Reward Distribution

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Solution Overview

Problem

Current gaming systems lack a real-time gaming currency that is redeemable during a player's current session, and existing currencies often favor players using machines with higher average expected payout percentages, leading to unequal opportunities across different gaming devices with varying payback percentages.

Innovation Solution

The introduction of 'equalizing units' that are accumulated and redeemed in real-time, adjusted based on the player's specific wagering activity and paytable, allowing players to participate in various games and events across different gaming devices with different payback percentages, incorporating randomness and player selection features to enhance volatility.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If player tracking points are provided based on coin-out amounts, then players using machines with higher average expected payout percentages receive more points, but this creates inequality in opportunities across different gaming devices

Engineering Contradiction:
Improvefairness of reward distributionVSAvoidequality of opportunity across different gaming devices
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The patent changes the parameter basis for awarding points from coin-out amounts to a normalized metric that accounts for machine-specific payout percentages. By introducing an adjustment factor based on the difference between a machine's average expected payout percentage and a reference value, the system equalizes opportunities across devices with varying payback rates, ensuring players receive comparable rewards regardless of which machine they play.

Inventive Principle:
Principle #35Parameter changes

2Productivity

If player tracking points are provided based on wagered amounts, then players receive points proportional to their spending, but this does not provide immediate benefits during the current gaming session

Engineering Contradiction:
Improverate of point accumulationVSAvoiddelay in redeemability of points
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The patent implements preliminary action by calculating and making available provisional point awards during the current gaming session, rather than waiting until the session ends. The system computes points based on wagers placed and machine characteristics, provides these provisional awards immediately to the player's account, and then reconciles them with final session totals afterward. This allows players to redeem points without delay while maintaining accuracy in the reward system.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If gaming machines enable wagers of substantially different monetary credit amounts, then players have flexibility in wagering, but this creates complexity in normalizing rewards across different denominations and machines

Engineering Contradiction:
Improveflexibility in wagering amountsVSAvoidcomplexity of reward normalization system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies universality by creating a standardized point award system that functions across all gaming machines regardless of denomination or wager amount. The normalization formula uses universal parameters (wager amount, machine payout percentage, reference payout percentage) that can be applied consistently across diverse devices. This single universal approach handles everything from penny slots to high-denomination machines without requiring device-specific reward structures, simplifying the overall system despite the diversity of input conditions.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11062561B2Gaming system and method for providing an additional gaming currency
Publication Date: 2021.07.13 INTERNATIONAL GAME TECHNOLOGY INC
  • US11062561B2 patent drawing
  • US11062561B2 patent drawing
  • US11062561B2 patent drawing

AI summary

A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes a point or count based system to provide one or more awards to one or more players. Such points are accumulated by a player based on one or more events associated with the player's gaming experience. The points or counts utilized in the gaming system are selectively redeemed by the player in exchange for one or more opportunities to win an award. It should be appreciated that in one embodiment, the equalizing units disclosed herein are different, separate and independent from any monetary based points or credits, any promotional based points or credits, or any player tracking points.