Gaming Feature Activators With Wager-Based Random Reconfiguration

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Solution Overview

Problem

Existing gaming systems lack the ability to dynamically and randomly generate different features associated with different activators, limiting player engagement and potential rewards.

Innovation Solution

A gaming system that independently generates and displays different features, including pots and activators, with the capability to reconfigure these elements based on enhanced wager amounts, providing varying probabilities and enhancements.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a gaming system uses fixed game features and activators, then the system structure is simple and easy to operate, but player engagement and potential rewards are limited

Engineering Contradiction:
Improvegame feature variabilityVSAvoidsystem structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic generation of game features and activators during gameplay. The system randomly generates different feature types (e.g., multipliers, wild symbols, free spins) and their associated activators based on wager amounts, transforming the static game structure into a dynamic one that adapts to player inputs and enhances engagement without requiring complex physical modifications

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes key parameters such as feature probability, activator frequency, and reward multipliers based on wager amounts. By dynamically adjusting these parameters rather than fixing them, the system achieves versatility in player engagement while maintaining a relatively simple underlying game engine structure

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If the system provides standard wager amounts, then the operation is straightforward, but player engagement and potential rewards are limited

Engineering Contradiction:
Improvereward variationVSAvoidwager selection
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system pre-establishes multiple wager amount levels (e.g., minimum, medium, maximum) with predetermined feature probability distributions and reward structures. This preliminary configuration allows players to select from predefined options, maintaining ease of operation while ensuring each wager level provides appropriately scaled engagement and reward variation

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20260087892A1Independently randomly generated different features associated with different activators
Publication Date: 2026.03.26 INTERNATIONAL GAME TECHNOLOGY INC
  • US20260087892A1 patent drawing
  • US20260087892A1 patent drawing
  • US20260087892A1 patent drawing

AI summary

Gaming systems and methods configured to independently generate, display, and provide different features and enhanced features in association with activators during plays of a game, and which includes reconfiguring one or more of the pots, one or more of the features associated with one or more of the pots, one or more of the activators associated with one or more of the pots, and/or one or more of the chances of activating one or more of the features for one or more plays of a game based on an enhanced wager amount for a play of the game.