Gaming Hall Floor Map for Player and Apparatus Tracking

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Solution Overview

Problem

Existing gaming systems struggle to accurately locate players and associated objects, efficiently manage surveillance camera views, and monitor apparatus statuses in large gaming halls like casinos, leading to difficulties in maintenance and troubleshooting.

Innovation Solution

An information processing apparatus that receives identification information from users and objects, retrieves locational data, and creates a floor map to display user-related objects and apparatus statuses, allowing for quick location and monitoring of players, objects, and apparatus conditions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Area of stationary object

If surveillance cameras are installed to monitor a large gaming floor, then the coverage area is improved, but the difficulty of locating specific monitoring targets increases

Engineering Contradiction:
Improvemonitoring coverage areaVSAvoiddifficulty of locating monitoring target
Core Design Contradiction:
Area of stationary objectVSDifficulty of detecting and measuring

Solution Approach 1:

The patent introduces a floor plan map as a second dimension overlay on top of the surveillance camera views. This floor plan displays simplified icons representing gaming machines and their locations, allowing operators to quickly locate targets by referencing the 2D map before switching to the 3D camera view, thereby reducing the time and difficulty of finding specific monitoring targets across large areas.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Reliability

If multiple surveillance cameras are installed to cover all areas, then the monitoring capability is improved, but the complexity of managing and troubleshooting the system increases

Engineering Contradiction:
Improvemonitoring capabilityVSAvoidsystem management complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The floor plan integration serves multiple functions simultaneously: it acts as a location map for finding targets, a status dashboard for monitoring system health, and a navigation guide for camera selection. This multi-functional design reduces the need for separate management interfaces and simplifies operator workflow while maintaining comprehensive monitoring coverage.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Loss of information

If the monitoring system displays detailed information about all apparatuses, then the information completeness is improved, but the ease of operation decreases

Engineering Contradiction:
Improveinformation completenessVSAvoidease of operation
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The monitoring interface is segmented into distinct functional layers: the floor plan layer provides location information with simple icons, the camera view layer provides detailed visual monitoring, and the status layer provides apparatus information. Operators can access detailed information on demand by selecting specific elements, rather than being presented with all information simultaneously, thus maintaining ease of operation while preserving information completeness.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS11941944B2Information processing apparatus, information reading apparatus, gaming machine, and gaming system
Publication Date: 2024.03.26 UNIVERSAL ENTERTAINMENT CORP
  • US11941944B2 patent drawing
  • US11941944B2 patent drawing
  • US11941944B2 patent drawing

AI summary

Provided is an information processing apparatus including an interface capable of receiving identification information on a user retrieved by an information reading apparatus installed in a gaming hall, and a controller capable of retrieving locational information on an object related to the user in the gaming hall from a storage device based on the identification information on the user and performing image processing to create a floor map of the gaming hall in which an image associated with the object is mapped to a corresponding position of the object in the gaming hall. The storage device stores identification information for identifying the object together with the identification information on the user and further stores the locational information for locating the object together with the identification information on the object. The information processing apparatus enables grasp of objects related to the user in the gaming hall.