Gaming Machine Gesture Interaction via 3D Protruding Lamp

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Solution Overview

Problem

Traditional gaming machines lack features that significantly enhance gaming excitement, relying on conventional buttons and touch panels which do not provide immersive experiences.

Innovation Solution

A gaming machine with a three-dimensionally formed object that protrudes from the cabinet, equipped with sensors to detect player gestures, and a controller that displays effect images corresponding to these gestures, offering a unique and engaging gameplay experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If conventional buttons and touch panels are used for operation, then the device structure is simple, but the gaming excitement and player engagement are insufficient

Engineering Contradiction:
Improvegaming excitementVSAvoiddevice structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent transitions from two-dimensional touch panel operation to three-dimensional physical object interaction. The formed object protrudes from the cabinet front surface, allowing players to perform physical gestures (rubbing, touching, pressing) in three-dimensional space, thereby enhancing gaming excitement while maintaining relatively simple device structure through the use of basic sensor and display components.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If a three-dimensionally formed object is added to enhance player interaction, then gaming excitement is enhanced, but the device complexity increases

Engineering Contradiction:
Improveplayer interactionVSAvoiddevice structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The formed object serves multiple functions: it acts as a physical interaction interface for player gestures, a visual indicator through coloring and lighting effects, and a structural element that protrudes from the cabinet. By integrating these functions into a single component, the patent enhances player interaction while minimizing the increase in device complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The formed object is colored to be distinguishable from the cabinet and can display different colors or lighting effects corresponding to game states and player gestures. This visual feedback mechanism enhances player interaction and gaming excitement without requiring complex mechanical structures, as the enhancement is achieved through optical properties.

Inventive Principle:
Principle #32Color changes

3Ease of operation

If the formed object is colored to be distinguishable from the cabinet, then the formed object is easily recognizable, but the manufacturing complexity increases

Engineering Contradiction:
ImproverecognizabilityVSAvoidmanufacturing complexity
Core Design Contradiction:
Ease of operationVSEase of manufacture

Solution Approach 1:

Only the formed object that requires player interaction is colored to be distinguishable from the cabinet, while other parts of the cabinet maintain their original appearance. This localized application of coloring minimizes manufacturing complexity by limiting the scope of special treatment to only the necessary components.

Inventive Principle:
Principle #3Local quality

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The solution enhances gaming excitement by allowing players to interact with the machine in a non-traditional way, providing a more immersive and recognizable experience through touch-friendly operations, thereby increasing player engagement.

Implementation Method 1

a sensor configured to detect a player's gesture with respect to the formed object

Methodology Applied
Scientific EffectGesture detection:

Implementation Method 2

a controller used to start the game, and the controller is programmed to execute the steps of: (A) detecting the player's gesture by the sensor at a timing corresponding to the state of the game; and (B) displaying an effect image corresponding to the player's gesture detected in the step (A) on the display

Methodology Applied
Scientific EffectDisplay emission:

Data Source

PatentUS9286749B2Gaming machine
Publication Date: 2016.03.15 INTERBLOCK DOO
  • US9286749B2 patent drawing
  • US9286749B2 patent drawing
  • US9286749B2 patent drawing

AI summary

A gaming machine with more gaming excitement is provided. The gaming machine includes; a cabinet; an upper image display panel which is provided on the cabinet and is a display displaying an effect image regarding a game; a lamp body which is three-dimensionally formed and is a formed object provided on the cabinet to protrude toward the front surface as compared to at least the lower end of the upper image display panel; a sensor configured to detect the player' gesture with respect to the lamp body; a controller used to start the game, and the controller detects the player's gesture by the sensor at a timing corresponding to the state of the game and displays an effect image corresponding to the detected player's gesture on the upper image display panel.