Gaming HID AI Input Processing for Real-Time User Adaptation

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Conventional Human Interface Devices (HIDs) lack advanced technologies such as Artificial Intelligence (AI) to adapt to user behavior in real-time, limiting their effectiveness in providing a truly intelligent and responsive user experience.

Innovation Solution

Intelligent HIDs are configured to capture nuanced user interactions through sensors and integrate AI-driven functionalities, analyzing context to adapt their behavior accordingly, and operate with or independently of an Information Handling System (IHS).

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional HIDs are used without AI integration, then device complexity is low, but adaptability to user behavior and gaming context is poor

Engineering Contradiction:
Improveadaptability to user behaviorVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The HID executes AI models locally to autonomously process user input and generate processed input signals without requiring external processing assistance, enabling the device to serve itself with intelligent processing capabilities

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system separates AI model execution from the main IHS by implementing it within the HID itself, allowing the complex AI functionality to be segmented into a dedicated processing unit that can operate independently

Inventive Principle:
Principle #1Segmentation

2Productivity

If AI models are executed within the HID, then user input processing intelligence is improved, but power consumption increases

Engineering Contradiction:
Improveinput processing intelligenceVSAvoidpower consumption
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The system uses lightweight AI models specifically designed for partial processing of user input rather than full-scale AI processing, providing sufficient intelligence for gaming contexts while minimizing power consumption overhead

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The AI model processing parameters are optimized for low-power operation within the HID constraints, adjusting computational intensity and model complexity to balance processing intelligence with energy consumption

Inventive Principle:
Principle #35Parameter changes

3Speed

If AI processing is integrated into the HID, then response time is reduced, but manufacturing complexity increases

Engineering Contradiction:
Improveresponse timeVSAvoidmanufacturing complexity
Core Design Contradiction:
SpeedVSEase of manufacture

Solution Approach 1:

The HID is designed with multi-functionality, serving both as a standard input device and as an AI processing unit, allowing a single device to fulfill multiple roles without requiring separate components

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The processor within the HID acts as an intermediary between the user input sensors and the IHS, adding intelligent processing functionality without requiring direct modification of the entire system architecture

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20260077264A1INTELLIGENT HUMAN INTERFACE DEVICES (HIDs) FOR GAMING
Publication Date: 2026.03.19 DELL PROD LP
  • US20260077264A1 patent drawing
  • US20260077264A1 patent drawing
  • US20260077264A1 patent drawing

AI summary

Systems and methods for intelligent Human Interface Devices (HIDs) for gaming. In some embodiments, an HID may include a processor; and a memory coupled to the processor, the memory having program instructions stored thereon that, upon execution, cause the processor to: process raw user input via a selected gaming Artificial Intelligence (AI) model to produce processed user input; and transmit the processed user input to an Information Handling System (IHS) coupled to the HID during a gaming session.