Gaming Machine Dynamic Selection Items Based on Bet Amount
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Solution Overview
Problem
Conventional gaming machines lack innovative features to enhance player engagement and entertainment, particularly in determining the number of selectable items based on bet amounts during bonus games.
Innovation Solution
A gaming machine that executes a progressive chance game if a predetermined number of marks are displayed, with the selectable number of selection items determined by the bet amount, offering a dynamic and engaging experience by providing awards corresponding to selected items.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If the number of selectable items is fixed in the bonus game, then the game structure is simple, but player engagement and entertainment are reduced
Solution Approach 1:
The patent applies the dynamics principle by making the number of selectable items variable rather than fixed. The processor dynamically determines the number of selectable items based on the bet amount placed by the player, allowing the game structure to adapt in real-time. This dynamic adjustment increases player engagement while maintaining manageable complexity through automated control.
Solution Approach 2:
The patent implements parameter changes by modifying the number of selectable items as a variable parameter that changes based on the bet amount. The processor adjusts this parameter dynamically during the bonus game, transforming a static game structure into a flexible system that adapts to player inputs, thereby enhancing entertainment value.
2Adaptability or versatility
If the number of selectable items is dynamically adjusted based on bet amount, then player engagement is enhanced, but the control complexity increases
Solution Approach 1:
The patent applies the self-service principle by having the processor automatically determine the number of selectable items based on the bet amount without requiring manual input or complex user interface controls. The system serves itself by autonomously adjusting game parameters based on player actions, reducing the burden on the player while maintaining entertainment value.
Solution Approach 2:
The patent implements feedback by establishing a control loop where the processor monitors the bet amount and automatically adjusts the number of selectable items accordingly. This feedback mechanism ensures that the game structure adapts to player inputs in a systematic and automated manner, enhancing entertainment while managing control complexity through algorithmic decision-making.
3Adaptability or versatility
If a fixed award structure is used in the bonus game, then the payout system is simple, but player attraction and excitement are reduced
Solution Approach 1:
The patent applies dynamics by making the award structure adaptive rather than fixed. The processor dynamically determines the number of selectable items and corresponding awards based on the bet amount, creating a flexible payout system that responds to player inputs. This dynamic approach increases player attraction and excitement while maintaining systematic control through automated processing.
Data Source
AI summary
A gaming environment is described. If a predetermined number or more marks are displayed in a base game, a progressive chance games will be executed. Also, the progressive chance game is a selection type game. The selectable number of selection items in the progressive chance game is determined based on bet amount in the base game.


