Gaming Machine Casino-Wide Celebratory Atmosphere

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Solution Overview

Problem

Gaming machines lack effective features to enhance player excitement and attract frequent play, as existing enhancements primarily focus on visual effects rather than creating a comprehensive celebratory atmosphere that engages multiple players and machines across a casino.

Innovation Solution

A gaming machine system with strategically mounted multimedia devices, including audio, visual, and tactile elements, that present celebratory stimuli throughout a casino upon specific winning outcomes or events, creating a synchronized and immersive experience across different gaming machines and areas.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If visual effects are enhanced on gaming machines, then player appeal and entertainment value are improved, but the overall celebratory atmosphere and multi-player engagement are insufficient

Engineering Contradiction:
Improveplayer appealVSAvoidcelebratory atmosphere engagement
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The patent combines multiple media types (audio speakers, visual displays, tactile devices) into a unified gaming machine environment that can be strategically mounted around the casino. This merging of media types creates a comprehensive celebratory atmosphere that engages multiple players simultaneously, resolving the contradiction between individual machine appeal and overall casino engagement.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent transitions from purely visual effects to a multi-dimensional experience by incorporating audio and tactile elements. This dimensional expansion allows the system to create immersive celebratory environments that engage players through multiple senses, thereby enhancing both individual appeal and collective atmosphere.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Productivity

If gaming machines use individual entertainment features, then machine-specific excitement is improved, but casino-wide player attraction and frequent play are reduced

Engineering Contradiction:
Improvemachine excitementVSAvoidcasino-wide attraction
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The patent creates a universal media presentation system where audio and visual content can be simultaneously delivered to multiple gaming machines throughout the casino. This multi-functionality allows a single winning event to generate casino-wide celebratory responses, enhancing both individual machine excitement and overall casino attraction, thereby resolving the contradiction between machine-specific and casino-wide engagement.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of operation

If audio and visual media are presented only at the winning machine location, then local player excitement is improved, but remote player engagement and overall casino atmosphere are insufficient

Engineering Contradiction:
Improvelocal excitementVSAvoidengagement coverage area
Core Design Contradiction:
Ease of operationVSArea of stationary object

Solution Approach 1:

The patent segments the casino into multiple zones with strategically mounted media devices that can be independently controlled. This segmentation allows the system to deliver localized celebratory presentations to winning machines while simultaneously engaging remote players through distributed audio and visual outputs, thereby resolving the contradiction between local excitement and wide-area engagement.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS7867085B2Gaming machine environment having controlled audio and visual media presentation
Publication Date: 2011.01.11 LNW GAMING INC
  • US7867085B2 patent drawing
  • US7867085B2 patent drawing
  • US7867085B2 patent drawing

AI summary

A gaming machine system comprises a plurality of multimedia output devices, including audio, visual, and/or tactile devices strategically mounted around a casino. The multimedia devices may be used to present celebratory sights, sounds, and/or other sensations throughout the casino when a player achieves a winning outcome. The celebratory sights, sounds, and/or other sensations increase the overall level of stimuli in the casino, thereby helping to create a celebratory atmosphere. In some embodiments, the celebratory multimedia stimuli are communicated to certain gaming machines in the casino based on a triggering event that occurred at a remote gaming machine. The gaming machines may be the same type and/or brand, or they may be different types and/or brands such that the same celebratory stimuli are used to promote multiple types and/or brands of gaming machines. The celebratory stimuli may also be customized specifically for a gaming machine, a player(s), or a casino.