Gaming Machine Colored Regions Dice Outcome Recognition

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Solution Overview

Problem

Conventional dice games, such as Sic Bo, are monotonous and lack interesting aspects, leading to player boredom due to limited betting options and difficulty in recognizing outcomes, especially when dice are small or distant.

Innovation Solution

A gaming machine with a gaming region featuring multiple colored areas where dice can stop, allowing players to place normal bets on dice outcomes and side bets on the colors of the stopping regions, offering additional payouts based on both outcomes and color combinations, enhancing gameplay variety and visual recognition.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional dice games are used with limited betting options, then the game rules are simple, but the player becomes bored due to monotony

Engineering Contradiction:
Improvebetting optionsVSAvoidgame rules
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game is segmented into two independent betting systems: normal BET on dice outcomes and side BET on color regions. This segmentation allows players to choose different betting strategies without complicating the overall game flow, resolving the contradiction between versatility and simplicity

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The gaming machine provides multiple betting functions through a unified interface. The same gaming region serves both for determining dice outcomes and for color-based side bets, enabling one system to fulfill multiple betting purposes without increasing operational complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Area of stationary object

If small dice are used in the game, then the gaming region can be compact, but the player cannot immediately see whether the BET results in a win or a loss

Engineering Contradiction:
Improvegaming region sizeVSAvoidoutcome recognition
Core Design Contradiction:
Area of stationary objectVSDifficulty of detecting and measuring

Solution Approach 1:

The gaming region is divided into color-coded areas (red, blue, yellow, green). When dice stop on a colored region, the corresponding color provides immediate visual feedback to players about win/loss status. This color-coding system allows small dice to be used while maintaining easy outcome recognition through the vibrant regional colors

Inventive Principle:
Principle #32Color changes

Solution Approach 2:

The color-coded regions act as an intermediary between the dice outcomes and player perception. Instead of players directly observing small dice numbers, the color regions mediate by providing amplified visual signals that are easily detectable even when dice are small or distant

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS7926811B2Gaming machine accepting side bet and control method thereof
Publication Date: 2011.04.19 INTERBLOCK DOO
  • US7926811B2 patent drawing
  • US7926811B2 patent drawing
  • US7926811B2 patent drawing

AI summary

A gaming machine of the present invention comprises: a controller programmed so as to execute the following processing of: (A) accepting from an input device an input indicating placement of a normal BET on outcome of dice; (B) accepting from the input device an input indicating placement of a side BET on colors of regions to which stopped dice belong; (C) rolling and stopping the dice in a gaming region which includes a plurality of regions each having a different color from one another; (D) offering a normal payout based upon the outcome of the dice stopped in the processing (C) and the normal BET placed in the processing (A); and (E) offering an additional payout based upon the colors of the regions to which the dice stopped in the processing (C) belong and the side BET placed in the processing (B).