Gaming Machine Controller Escalating Feature Trigger Awards
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Solution Overview
Problem
Current gaming machines lack an engaging mechanism to attract players and enhance gameplay experience by providing dynamic features and rewards, such as free plays, which are not effectively triggered and escalated within the primary game.
Innovation Solution
A gaming machine with an operation unit, display unit, and controller that allows players to establish wagers and initiate primary games, where the controller detects trigger conditions to award base and feature trigger awards, providing free plays and escalating feature trigger awards based on outcomes, enabling re-triggering of bonus games with increasing rewards.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional slot machine mechanisms are used with simple coin insertion and reel rotation, then the device structure remains simple and easy to manufacture, but the player engagement and gaming experience become monotonous and less attractive
Solution Approach 1:
The patent replaces traditional mechanical reel systems with video display technology. The controller generates and displays virtual reel symbols on a video display unit, eliminating the need for complex mechanical reel structures while providing diverse gaming experiences through software-controlled symbol combinations and game features.
Solution Approach 2:
The gaming machine integrates multiple game modes and features into a single system. The controller can execute different game programs, trigger bonus games, provide free spins, and offer various award types, making the machine versatile and adaptable to different gaming scenarios without requiring separate physical mechanisms for each feature.
2Adaptability or versatility
If no bonus game triggering mechanism is provided, then the game structure remains simple, but player engagement and reward variety are insufficient
Solution Approach 1:
The controller continuously monitors game outcomes and triggers bonus games based on detected trigger conditions. When specific symbol combinations or game events occur during base games, the controller automatically initiates bonus game modes, providing feedback-based reward mechanisms that enhance player engagement without requiring complex manual intervention.
Solution Approach 2:
The gaming machine implements dynamic game modes that transition between base games and bonus games. The controller adjusts game parameters, award multipliers, and feature availability based on current game state, creating an evolving gaming experience where reward opportunities change dynamically rather than remaining static.
3Productivity
If fixed award structures are used, then the payout system remains simple to manage, but player motivation and replay value are reduced
Solution Approach 1:
The controller modifies award parameters dynamically based on game progression and trigger conditions. Bonus games feature variable award multipliers that change during different phases of the bonus round, and the controller adjusts payout calculations based on accumulated game states, providing varying reward levels that maintain player motivation without requiring physically complex mechanisms.
Data Source
AI summary
A gaming machine provides an operation unit, a display unit, and a controller. The operation unit receives an operation of the player. The display unit displays a primary game and a feature. The controller establishes an outcome of the primary game and establishes a primary game award. The controller establishes a base feature award as a function of the primary game award, sets a feature trigger award equal to a multiple of the base feature award and provides the game feature to the player in response to detecting a trigger condition. The game feature includes a number of free plays. For each free play, the controller establishes an outcome of the free play, detects a second trigger condition and responsively awards the feature trigger award to the player and sets the feature trigger award to another multiple of the base feature award.


