Gaming Machine Gesture Sensor and Lamp Unit

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Solution Overview

Problem

Gaming machines lack features that enhance excitement and prevent the game screen from getting dirty, as players typically interact directly with the screen.

Innovation Solution

A gaming machine design featuring a formed object unit with a sensor to detect player gestures, allowing for the display of effect images without direct touch interaction, and a light-emitting portion to attract player engagement, while maintaining a clean screen.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a touch panel is used for player interaction, then ease of operation is improved, but the game screen becomes dirty

Engineering Contradiction:
Improveplayer interactionVSAvoidscreen contamination
Core Design Contradiction:
Ease of operationVSObject-affected harmful factors

Solution Approach 1:

The patent introduces a formed object (such as a three-dimensional lamp or indicator) as an intermediary between the player and the game screen. This formed object receives player gestures (touching, rubbing, or approaching) and translates them into game commands, while the game results are displayed separately on the screen. This mediator approach allows player interaction without direct contact with the screen, preventing contamination while maintaining ease of operation.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Object-affected harmful factors

If a formed object is placed at a different position from the display, then screen contamination is prevented, but device complexity increases

Engineering Contradiction:
Improvescreen contaminationVSAvoidstructural complexity
Core Design Contradiction:
Object-affected harmful factorsVSDevice complexity

Solution Approach 1:

The patent combines multiple functions into the formed object: it serves as both the interaction interface (receiving gestures) and the visual indicator (displaying game status through lighting effects). The formed object integrates the sensor for gesture detection and the light emitting portion for visual feedback, reducing the need for separate components and simplifying the overall device structure despite the spatial separation from the main display.

Inventive Principle:
Principle #5Merging (Combining)

3Adaptability or versatility

If a light emitting portion is added to the formed object, then player engagement is enhanced, but energy consumption increases

Engineering Contradiction:
Improveplayer engagementVSAvoidenergy consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The light emitting portion operates periodically or event-driven rather than continuously. It activates in response to specific player gestures (such as touching or rubbing the formed object) and deactivates when not needed. This periodic operation enhances player engagement through dynamic visual feedback while significantly reducing energy consumption compared to continuous illumination.

Inventive Principle:
Principle #19Periodic action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances gaming excitement by preventing screen contamination and encouraging player interaction without obstructing the view of game results, thereby improving the overall gaming experience.

Implementation Method 1

a sensor configured to detect a player's gesture with respect to the formed object

Methodology Applied
Scientific EffectElectromagnetic field sensing: Electromagnetic Induction

Implementation Method 2

the formed object includes a light emitting portion that emits light in accordance with the player's gesture detected by the sensor

Methodology Applied
Scientific EffectLight emission: Light Emitting Diode

Data Source

PatentUS9033800B2Gaming machine
Publication Date: 2015.05.19 INTERBLOCK DOO
  • US9033800B2 patent drawing
  • US9033800B2 patent drawing
  • US9033800B2 patent drawing

AI summary

A gaming machine with more gaming excitement is provided. The gaming machine includes: a cabinet; an upper image display panel which is provided on the cabinet and displays an effect image concerning a game; a lamp body unit which includes a lamp body which is a formed object and a sensor configured to detect the player's gesture with respect to the lamp body and is provided at a position different from the upper image display panel when viewed from the front surface of the cabinet; and a controller used to start the game, and the controller detects the player's gesture by the sensor at a timing corresponding to the state of the game and displays an effect image corresponding to the detected player's gesture on the upper image display panel.