Unified Gaming Machine Management System for Casino Floor Control

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Solution Overview

Problem

Current gaming network management systems are labor-intensive and inefficient in managing access to resources, particularly in reconfiguring gaming machines and performing cash transactions, lacking a unified and scalable solution for Class III casino floors that can mix Class II and Class III machines.

Innovation Solution

A unified gaming machine management system using a slot management system with standardized protocols like HTTP, XML, and SOAP, incorporating a download and configuration server system that enables remote management of gaming machines through a centralized control station, allowing for standardized authentication, authorization, and verification protocols, and supporting flexible configuration and scheduling of game changes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If a unified gaming machine management system with standardized protocols is implemented, then operational efficiency and scalability are improved, but system complexity increases due to integration requirements

Engineering Contradiction:
Improveoperational efficiencyVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system is divided into distinct functional modules including authentication service, authorization service, session management service, and resource management service. Each module operates independently with defined interfaces, allowing the complex unified system to be managed through smaller, manageable components that can be developed, deployed, and maintained separately while working together to improve operational efficiency

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A centralized authentication and authorization server acts as an intermediary between users and gaming resources. This mediator handles all security-related operations including login verification, permission checking, and session management, thereby simplifying the overall system architecture by centralizing complex security functions in a single dedicated component rather than distributing complexity across multiple systems

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If remote configuration and scheduling capabilities are added to the management system, then labor intensity is reduced, but security requirements and system complexity increase

Engineering Contradiction:
Improvelabor intensityVSAvoidsecurity requirements
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system enables self-service capabilities where authorized users can independently perform configuration changes, game scheduling, and resource management through web-based interfaces without requiring manual intervention from system administrators. Users authenticate themselves and directly manipulate system parameters, thereby reducing labor intensity while the underlying security framework automatically handles authentication and authorization

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

User authentication and authorization are performed in advance before any configuration or scheduling operations can be executed. The system pre-validates user credentials, determines permission levels, and establishes secure sessions before allowing access to remote configuration functions. This preliminary security action ensures that labor-saving remote operations are always protected by verified user authorization

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If standardized authentication and authorization protocols are implemented across Class II and Class III machines, then system versatility is improved, but implementation complexity and security management burden increase

Engineering Contradiction:
Improvesystem versatilityVSAvoidimplementation complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

A universal authentication and authorization framework is implemented that serves both Class II and Class III gaming machines through standardized protocols. The same security infrastructure, user database, and permission system handle multiple machine types and game categories, thereby achieving system versatility without requiring separate security implementations for different machine classes

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system uses configurable parameters and policies that can be adjusted to accommodate different machine types and security requirements. Authentication methods, authorization levels, and session parameters are defined as adjustable settings rather than fixed configurations, allowing the standardized protocol to adapt to various Class II and Class III machine implementations through parameter modification rather than structural changes

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS8191121B2Methods and systems for controlling access to resources in a gaming network
Publication Date: 2012.05.29 LNW GAMING INC
  • US8191121B2 patent drawing
  • US8191121B2 patent drawing
  • US8191121B2 patent drawing

AI summary

A Web authorization service facilitates the control of access to resources in a casino gaming network system.