Gaming Machine Redo Feature for Wager Adjustment

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Gaming devices lack the ability for players to change their wagers after a certain point in the wagering sequence, limiting player control and potentially impacting the gaming experience without altering the average expected payback percentage.

Innovation Solution

The implementation of a 'redo' feature that allows players to alter their wagers at various stages of the game, including before the reels spin, after gameplay, or during a countdown period, providing options to undo or redo wagers based on outcomes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the player is allowed to change wagers after the wagering sequence has started, then player control and gaming experience are enhanced, but the device complexity increases due to the need for additional control mechanisms and state tracking

Engineering Contradiction:
Improveplayer controlVSAvoidcontrol mechanisms
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system dynamically adjusts the wagering state by introducing undo and redo capabilities that allow the player to change their wager selection after initially making a selection. The control mechanism transitions from a static state where the wager is fixed after selection to a dynamic state where the wager can be modified within a time window before the game begins, thereby enhancing player control without requiring completely new hardware.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system performs preliminary actions by establishing a time window between wager selection and game initiation during which the player can modify their wager. This preliminary period allows the player to undo or redo wager selections before the gaming sequence commences, effectively enhancing control while using existing game infrastructure rather than adding complex new mechanisms.

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If the player is given the ability to undo or redo wagers, then flexibility and control are improved, but the game play time increases due to additional decision-making opportunities

Engineering Contradiction:
ImproveflexibilityVSAvoidgame play time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system implements periodic action by establishing a defined time window or countdown period during which undo and redo operations can be performed. This periodic mechanism allows the player to modify their wager within a specific timeframe before the game must commence, providing flexibility while preventing indefinite delays. The time window creates a structured opportunity for adjustment without allowing open-ended postponement of game play.

Inventive Principle:
Principle #19Periodic action

3Ease of operation

If the redo feature is activated at multiple stages of the wagering sequence, then player control is enhanced, but the device complexity increases due to multiple activation points and state management

Engineering Contradiction:
Improveplayer controlVSAvoidstate management
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system applies universality by implementing a single undo/redo control mechanism that functions across multiple stages of the wagering sequence. Rather than creating separate control systems for different activation points, the same control interface and state management logic handle undo and redo operations whether triggered before reel spin, during countdown, or at other stages, thereby reducing overall complexity while maintaining enhanced player control throughout the gaming process.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS7572183B2Gaming machine including redo feature
Publication Date: 2009.08.11 INTERNATIONAL GAME TECHNOLOGY INC
  • US7572183B2 patent drawing
  • US7572183B2 patent drawing
  • US7572183B2 patent drawing

AI summary

A wager manipulation feature for a wagering game is provided. The feature may be implemented after the player's wager is set but before game play takes place, after game play takes place or both simultaneously. If before game play, the feature enables the player to undo or nullify the wager, for example, if the player changes his or her mind or enters a wager incorrectly. If after game play, the feature provides a bonus to the player in which the player may nullify a bet after an unsuccessful outcome or increase the bet to enhance a favorable outcome. In any case, the redo feature can be accumulated in one embodiment and stored and/or restored on a gaming device ticket, player tracking card or promotion.