Gaming Machine Shared Reel Areas for Primary and Secondary Game Continuity

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Solution Overview

Problem

Gaming machines lack continuity and clear added value between primary and secondary games, leading to a suboptimal user experience due to independent outcomes and lack of relation between the two.

Innovation Solution

A gaming machine with a display unit featuring multiple symbol areas, where symbols are rearranged upon player interaction, allowing for a primary game and secondary game with interconnected outcomes, enhancing the user experience by demonstrating the added value of the secondary game.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the gaming machine provides a secondary game with a different form from the primary game, then the variety of games is improved, but the continuity and user experience are worsened due to lack of relation between the two games

Engineering Contradiction:
Improvegame varietyVSAvoiduser experience continuity
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent combines the primary game and secondary game into a unified slot machine format with a shared symbol display area. The same reel set is used for both games, and the symbol arrangements are interconnected rather than independent. This merging approach maintains game variety through different game modes while ensuring continuity through the shared visual and mechanical framework.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The symbol display area and reel set serve dual functions: they are used for both the primary game and the secondary game. The controller manages both games using the same physical components, allowing the system to provide multiple game experiences while maintaining a consistent visual interface and symbol arrangement mechanism throughout.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If the gaming machine provides a free game as a secondary game with similar rules to the primary game, then the continuity is improved, but the added value is worsened because it is difficult to clearly identify the advantage

Engineering Contradiction:
Improvegame transition continuityVSAvoidadded value clarity
Core Design Contradiction:
ReliabilityVSLoss of information

Solution Approach 1:

The patent introduces a vertical dimension to the symbol display area by adding a second area above the first area. This dimensional expansion creates visually distinct game zones within the same display, allowing the secondary game to be clearly differentiated from the primary game while maintaining continuity through the shared reel mechanism. The expanded display area makes the added value of the secondary game immediately apparent to players.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS10255760B2Gaming machine, method of controlling gaming machine, and computer-readable recording medium
Publication Date: 2019.04.09 KONAMI GAMING INC
  • US10255760B2 patent drawing
  • US10255760B2 patent drawing
  • US10255760B2 patent drawing

AI summary

A gaming machine, a method of controlling a gaming machine, and a computer-readable recording medium storing a program wherein a first game and a second game are related to each other are provided. In a gaming machine, a first area and a second area sharing virtual reel strips are displayed, only the first area is set as a determination area in a first game, and both the first area and the second area are set as determination areas in a second game. Therefore, the first game and the second game can be provided in a form such that they are related.