Gaming Machine Simultaneous Independent Game Presentation

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Solution Overview

Problem

Traditional gaming machines offer limited diversity and excitement, often resulting in overly complex games that diminish player comfort and revenue potential due to the inability to simultaneously present multiple independent games, which can increase player engagement and revenue by allowing simultaneous play of two independent games with a trigger event initiating a tournament mode.

Innovation Solution

A gaming machine and system capable of simultaneously presenting two independent games, with a trigger event initiating a tournament game in either game, allowing multiple players to play simultaneously, and including player input devices for both games, as well as a player tracking system and cashless gaming options, to enhance player interaction and revenue generation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional gaming machines present only one game at a time, then game complexity is manageable and player comfort is maintained, but game diversity and player engagement are limited

Engineering Contradiction:
Improvegame diversityVSAvoidgame complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming machine is divided into multiple independent game modules, each capable of operating separately. The system can present Game 1 and Game 2 simultaneously as independent segments, allowing players to choose different games without increasing the complexity of individual game mechanics. Each game module maintains its own rule set and gameplay structure.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The gaming machine is designed with multi-functional capabilities to support multiple game types and modes within a single device. The system can function as Game 1, Game 2, or a combination of both simultaneously, providing universal access to different gaming experiences without requiring separate machines for each game type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If multiple independent games are presented simultaneously on a gaming machine, then player engagement and revenue potential increase, but the game becomes overly complex and diminishes player comfort

Engineering Contradiction:
Improverevenue potentialVSAvoidgame complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The gaming machine interface is segmented into distinct display regions, with Game 1 presented in a first region and Game 2 presented in a second region. This spatial segmentation allows players to engage with multiple games simultaneously without overwhelming the interface, as each game maintains its own visual and control space.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system transitions from presenting games sequentially in time to presenting games simultaneously in space. By utilizing multiple display regions and spatial arrangement, the machine accommodates multiple independent games without increasing the temporal complexity any single player must manage, effectively adding a spatial dimension to game presentation.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Area of stationary object

If a single gaming machine presents only one game, then the machine footprint is small, but the gaming establishment's capacity and revenue are limited

Engineering Contradiction:
Improvemachine footprintVSAvoidgaming capacity
Core Design Contradiction:
Area of stationary objectVSProductivity

Solution Approach 1:

A single gaming machine is designed to fulfill multiple gaming functions simultaneously, presenting both Game 1 and Game 2 within one device footprint. This multi-functional approach allows the machine to serve multiple players and game preferences without requiring additional machine space, effectively doubling the gaming capacity within the same physical footprint.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system merges multiple independent game presentations into a single integrated gaming machine. By combining Game 1 and Game 2 modules within one machine housing and control system, the establishment can increase gaming capacity and player throughput without expanding the physical space allocated per machine.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS9070255B2Tournament gaming machine
Publication Date: 2015.06.30 LNW GAMING INC
  • US9070255B2 patent drawing
  • US9070255B2 patent drawing
  • US9070255B2 patent drawing

AI summary

Various embodiments disclosed herein are directed to methods, gaming machines, and gaming systems capable of simultaneously presenting two independent games for play. According to one embodiment, the gaming machine includes a cabinet for housing a display that simultaneously presents a first game that is independent from a second game. The first and second games are primary games, and a trigger event in either the first game or the second game initiates play of a tournament game. The gaming machine also includes a first set of player input devices for the first game and a second set of player input devices for the second game. The gaming machine also includes a player input device that allows a player to play both the first and second game simultaneously.