Gaming Machine System with Synchronized Remote Display for Shared Feature Games

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Solution Overview

Problem

Gaming machine manufacturers face challenges in maintaining player interest and competing in a crowded market, as players quickly tire of games and operators seek popular features to attract and retain customers.

Innovation Solution

A gaming machine system with a system controller linking multiple machines, featuring a base game that triggers a progressive jackpot-based feature game with synchronized displays, allowing players to select icons on a remote display for hidden prizes, and requiring additional wagers or conditions for eligibility.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple gaming machines are linked into a system with shared feature games, then player engagement and venue interest are enhanced, but system complexity and coordination requirements increase

Engineering Contradiction:
Improveplayer engagementVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Multiple gaming machines are merged into a unified system where feature games are shared across all machines. The system controller coordinates feature game activation and prize distribution across all linked machines, creating a collective gaming experience that enhances engagement while distributing the complexity of system coordination across multiple devices.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The gaming machine system is designed with multi-functionality where each machine can independently play base games while also participating in shared feature games. The system controller provides universal functionality by managing progressive jackpot accumulation, trigger condition evaluation, and prize distribution across all machines in the network.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If feature games require additional wagers or conditions for eligibility, then player interest and suspense are increased, but ease of operation and accessibility are reduced

Engineering Contradiction:
Improveplayer interestVSAvoidease of operation
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system controller continuously monitors base game play and accumulates progressive jackpot values in advance. When trigger conditions are met during base game play, the feature game is automatically activated without requiring additional player actions beyond the normal game flow. This preliminary accumulation and automatic activation maintains ease of operation while building suspense.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system provides continuous feedback to players through display mechanisms that show progressive jackpot values, trigger condition status, and feature game activation states. This feedback loop keeps players engaged and informed about eligibility status without requiring complex player decisions, maintaining ease of operation while enhancing interest through information transparency.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If progressive jackpot values are displayed on machine displays and remote displays, then player attraction and suspense are enhanced, but information management complexity increases

Engineering Contradiction:
Improveplayer attractionVSAvoidinformation management
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The system controller acts as an intermediary that centrally manages and coordinates the display of progressive jackpot information across all machine displays and remote displays. It receives jackpot value data, validates display parameters, and distributes this information to appropriate display devices, simplifying the information management burden while ensuring consistent and attractive presentation to players.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS8152632B2Gaming machine for use in a system with a common bonus feature
Publication Date: 2012.04.10 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US8152632B2 patent drawing
  • US8152632B2 patent drawing
  • US8152632B2 patent drawing

AI summary

A gaming machine system includes a system controller. A plurality of gaming machines are linked to the system controller. Each gaming machine has a first display and a game controller arranged to control images of symbols displayed on the first display, the game controller being arranged to play a game wherein at least one random event is caused to be displayed on the first display and, if a predefined winning event occurs, the machine awards a prize; a second display; and a feature game where, during play of the feature, feature images associated with the feature game are displayed on the second display. The system further includes a remote display to which each of the gaming machines is connected. The remote display is visible to a player playing any one of the gaming machines connected to the remote display. Images appearing on the displays of any of the gaming machines of the system participating in the feature game are related to images displayed on the remote display and the feature images are used in determining outcomes on those gaming machines participating in the feature game.