Gaming Machine Virtual 3D Space Symbol Depth Control

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Solution Overview

Problem

Recent gaming machines lack a powerful visual effect to attract players, as they primarily replace planar images with three-dimensional images without providing sufficient visual interest.

Innovation Solution

A gaming machine that includes an operation unit, a display unit, and a control unit, which changes and stops symbols displayed on the display unit by moving objects within a virtual three-dimensional space, aligning them in the determination area and a non-determination area, and paying out based on the stopped symbols.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If planar images are replaced with three-dimensional images, then visual appeal is improved, but visual impact is insufficient

Engineering Contradiction:
Improvevisual appealVSAvoidvisual impact
Core Design Contradiction:
Illumination intensityVSProductivity

Solution Approach 1:

The patent extends the conventional two-dimensional display into a virtual three-dimensional space by arranging symbol objects along the depth direction. Multiple symbols are positioned at different depths behind the determination area, creating a sense of spatial extension and depth that conventional planar displays cannot achieve. This dimensional transformation provides both visual appeal and powerful visual impact simultaneously.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent implements dynamic movement of symbol objects along the depth direction during the reel stop process. Symbols move from deeper positions toward the determination area, creating dynamic visual effects that engage players. This dynamic arrangement transforms static three-dimensional images into lively, moving visual experiences that significantly enhance visual impact.

Inventive Principle:
Principle #15Dynamics

2Device complexity

If symbols are arranged only in a two-dimensional plane, then device complexity is low, but visual engagement is insufficient

Engineering Contradiction:
Improvedisplay structureVSAvoidvisual engagement
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The patent introduces a depth dimension to the symbol arrangement, creating a virtual three-dimensional space that extends behind the determination area. Multiple symbol objects are positioned at different depths, forming columns that extend into the virtual space. This maintains relatively simple device structure while dramatically enhancing visual engagement through the creation of depth perception and spatial relationships.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS11282347B2Gaming machine, control method for machine, and program for gaming machine utilizing virtual three-dimensional space
Publication Date: 2022.03.22 KONAMI GAMING INC
  • US11282347B2 patent drawing
  • US11282347B2 patent drawing
  • US11282347B2 patent drawing

AI summary

A gaming machine that provides an operation unit, a display unit that displays a plurality of symbols in a determination area, changes and stops a plurality of symbols displayed on the display unit according to an operation of a player received from an operation unit, and a control unit that pays a payout according to the symbol stopped inside of the determination area, a control unit displays an object that shows a symbol inside of a virtual three-dimensional space that extends a column of the determination area in a depth direction on the display unit, aligns a plurality of objects in a depth direction in a non-determination area and the determination area, and changes a plurality of symbols by moving the plurality of objects along in a depth direction.