Gaming Device Modifier Data Segmentation

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing gaming devices have limited flexibility in modifying game outcomes without altering the base game architecture, and there is a need to introduce modifiers that can enhance game features and pay structures without significant changes to the existing game design.

Innovation Solution

A gaming device that stores modifier data sets for reels, allowing random selection and application of modifiers such as multipliers, 'Wild' functionalities, and other features, which can be displayed or hidden, and can be triggered by game events or external sources, enabling dynamic modification of game outcomes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If modifiers are added to enhance game features and pay structures, then game flexibility and player experience are improved, but device complexity and programming requirements increase

Engineering Contradiction:
Improvegame flexibilityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the game modification functionality into separate, independent modifier components that can be individually selected and applied. Each modifier (e.g., wild symbol, multiplier, re-spin) is a discrete element that can be independently programmed and activated, allowing the system to add complexity only when needed rather than requiring a completely complex system from the start.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The modifier system is designed as a universal framework that can be applied across different game types and configurations. The same modifier infrastructure supports various feature types (symbols, reels, paylines, bonuses) and can be triggered by different events, making the system adaptable without requiring separate complex systems for each game feature.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If modifier data sets are stored locally or remotely in memory, then game feature variety is improved, but memory requirements and data management complexity increase

Engineering Contradiction:
Improvegame feature varietyVSAvoidmemory requirements
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The patent extracts the modifier data from the core game execution memory and stores it in separate, dedicated memory locations (either local or remote). This separation allows the main game program to remain lean while modifier data sets are available when needed, reducing the memory burden on the primary game logic and allowing for larger, more varied modifier collections without proportionally increasing overall system complexity.

Inventive Principle:
Principle #2Taking out (Extraction)

3Ease of operation

If modifiers are randomly selected and applied to reels, then player excitement and engagement are improved, but prediction of game outcomes and compliance verification become more difficult

Engineering Contradiction:
Improveplayer engagementVSAvoidoutcome predictability
Core Design Contradiction:
Ease of operationVSDifficulty of detecting and measuring

Solution Approach 1:

The system incorporates comprehensive tracking and recording mechanisms that monitor every modifier selection, application, and effect. This feedback loop ensures that while the game outcomes remain random and exciting for players, the system simultaneously maintains detailed records for compliance verification, audit trails, and statistical analysis, making the random process measurable and controllable.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent establishes predetermined rules, probability structures, and selection criteria for modifiers before the game begins. These preliminary configurations ensure that while individual outcomes are random, the overall system operates within defined parameters that can be verified for compliance, and the random selection process itself is pre-programmed with known statistical properties.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS9892594B2Gaming, system, method and device including a symbol changing or augmenting feature
Publication Date: 2018.02.13 LNW GAMING INC
  • US9892594B2 patent drawing
  • US9892594B2 patent drawing
  • US9892594B2 patent drawing

AI summary

Gaming systems, devices and methods are set forth which provide for the selection and application of modifiers to game outcomes. The modifiers confer different functionalities to base game symbols or an augmenting functionality to alter or provide an outcome. Different sets of modifiers may be accessed randomly or under different conditions and events.